Further file organization
Further file organization
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43
nwn/nwnprc/trunk/scripts/ft_servheaven.nss
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43
nwn/nwnprc/trunk/scripts/ft_servheaven.nss
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/*
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Servant of the Heavens
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Gain +1 Attack, damage, saves, skill checks for 9 seconds
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Original: Prayer
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Modified By: Starlight
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Modified On: 2004-5-13
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*/
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#include "prc_inc_skin"
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#include "prc_feat_const"
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void main(){
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//Declare major variables
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object oTarget;
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object oSkin = GetPCSkin(OBJECT_SELF);
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effect ePosVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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int nBonus = 1;
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effect eBonAttack = EffectAttackIncrease(nBonus);
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effect eBonSave = EffectSavingThrowIncrease(SAVING_THROW_ALL, nBonus);
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effect eBonDam = EffectDamageIncrease(nBonus, DAMAGE_TYPE_SLASHING);
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effect eBonSkill = EffectSkillIncrease(SKILL_ALL_SKILLS, nBonus);
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effect ePosDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect ePosLink = EffectLinkEffects(eBonAttack, eBonSave);
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ePosLink = EffectLinkEffects(ePosLink, eBonDam);
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ePosLink = EffectLinkEffects(ePosLink, eBonSkill);
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ePosLink = EffectLinkEffects(ePosLink, ePosDur);
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if (GetAlignmentGoodEvil(OBJECT_SELF) == ALIGNMENT_GOOD){
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//Fire spell cast at event for target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_PRAYER, FALSE));
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//Apply VFX impact and bonus effects
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ApplyEffectToObject(DURATION_TYPE_INSTANT, ePosVis, OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePosLink, OBJECT_SELF, 9.0);
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}
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}
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