Further file organization
Further file organization
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65
nwn/nwnprc/trunk/scripts/ft_epicvigor.nss
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65
nwn/nwnprc/trunk/scripts/ft_epicvigor.nss
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#include "prc_inc_spells"
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void main()
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{
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if (!GetHasFeat(FEAT_TURN_UNDEAD, OBJECT_SELF))
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{
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SpeakStringByStrRef(40550);
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return;
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}
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object oTarget = PRCGetSpellTargetObject();
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if (GetHasSpellEffect(GetSpellId(),oTarget)) return;
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int nTouch = GetLocalInt(OBJECT_SELF,"EpicVigor");
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if (!nTouch || GetHasSpellEffect(SPELL_DIVINE_VIGOR) == FALSE )
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{
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PRCRemoveEffectsFromSpell(OBJECT_SELF, SPELL_DIVINE_VIGOR);
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nTouch = GetAbilityModifier(ABILITY_CHARISMA)<1 ? 1 : GetAbilityModifier(ABILITY_CHARISMA);
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DecrementRemainingFeatUses(OBJECT_SELF, FEAT_TURN_UNDEAD);
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ActionCastSpellAtObject(SPELL_DIVINE_VIGOR,OBJECT_SELF,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE);
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}
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PRCRemoveEffectsFromSpell(OBJECT_SELF, GetSpellId());
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SetLocalInt(OBJECT_SELF,"EpicVigor",nTouch-1);
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if (nTouch<1)
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{
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DeleteLocalInt(OBJECT_SELF,"EpicVigor");
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}
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int nResistance = 30;
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int iCon = 6;
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int iSpeed =20;
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int nDuration = GetAbilityModifier(ABILITY_CHARISMA)<1 ? 1 : GetAbilityModifier(ABILITY_CHARISMA);
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effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR);
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effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_HEAL);
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//Link Effects
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effect eCon =EffectAbilityIncrease(ABILITY_CONSTITUTION,iCon);
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effect eSpeed =EffectMovementSpeedIncrease(iSpeed);
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effect eLink = EffectLinkEffects(eCon, eDur);
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eLink = EffectLinkEffects(eLink, eSpeed);
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eLink = EffectLinkEffects(eLink, eDur2);
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if ( GetIsFriend(oTarget)|| GetFactionEqual(oTarget))
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{
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//Apply the VFX impact and effects
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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//Apply the VFX impact and effects
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, TurnsToSeconds(nDuration));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF);
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}
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