Further file organization
Further file organization
This commit is contained in:
116
nwn/nwnprc/trunk/psionics/psi_pow_tempacc.nss
Normal file
116
nwn/nwnprc/trunk/psionics/psi_pow_tempacc.nss
Normal file
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
----------------
|
||||
Temporal Acceleration
|
||||
|
||||
psi_pow_tempacc
|
||||
----------------
|
||||
|
||||
27/3/05 by Stratovarius
|
||||
*/ /** @file
|
||||
|
||||
Temporal Acceleration
|
||||
|
||||
Psychoportation
|
||||
Level: Psion/wilder 6
|
||||
Manifesting Time: 1 swift action
|
||||
Range: Personal
|
||||
Target: You
|
||||
Duration: 1 round (in apparent time); see text
|
||||
Power Points: 11
|
||||
Metapsionics: Extend
|
||||
|
||||
You enter another time frame, speeding up so greatly that all other
|
||||
creatures seem frozen, though they are actually still moving at normal
|
||||
speed. You are free to act for 1 round of apparent time. You can manifest
|
||||
powers, cast spells, move, or perform other types of actions.
|
||||
|
||||
When your temporal acceleration expires, you resume acting during your
|
||||
current turn in the standard time frame. You are shaken for 1 round upon
|
||||
your return to the standard time frame.
|
||||
|
||||
Manifesting this power is a swift action, like manifesting a quickened
|
||||
power, and it counts toward the normal limit of one quickened power per
|
||||
round.
|
||||
|
||||
Augment: For every 4 additional power points you spend, this power<65>s
|
||||
duration (in apparent time) increases by 1 round.
|
||||
*/
|
||||
|
||||
#include "psi_inc_psifunc"
|
||||
#include "psi_inc_pwresist"
|
||||
#include "psi_spellhook"
|
||||
#include "prc_inc_spells"
|
||||
#include "inc_timestop"
|
||||
|
||||
void main()
|
||||
{
|
||||
/*
|
||||
Spellcast Hook Code
|
||||
Added 2004-11-02 by Stratovarius
|
||||
If you want to make changes to all powers,
|
||||
check psi_spellhook to find out more
|
||||
|
||||
*/
|
||||
|
||||
if (!PsiPrePowerCastCode())
|
||||
{
|
||||
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
||||
return;
|
||||
}
|
||||
|
||||
// End of Spell Cast Hook
|
||||
|
||||
object oManifester = OBJECT_SELF;
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
struct manifestation manif =
|
||||
EvaluateManifestation(oManifester, oTarget,
|
||||
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
|
||||
4, PRC_UNLIMITED_AUGMENTATION
|
||||
),
|
||||
METAPSIONIC_EXTEND
|
||||
);
|
||||
|
||||
if(manif.bCanManifest)
|
||||
{
|
||||
|
||||
location lTarget = PRCGetSpellTargetLocation();
|
||||
effect eImpact = EffectVisualEffect(VFX_FNF_TIME_STOP);
|
||||
effect eDur = EffectVisualEffect(PSI_DUR_TEMPORAL_ACCELERATION);
|
||||
effect eTStop = EffectTimeStop();
|
||||
float fDuration = 6.0f * (1 + manif.nTimesAugOptUsed_1);
|
||||
if(manif.bExtend) fDuration *= 2;
|
||||
|
||||
// Local timestop modifications
|
||||
if(GetPRCSwitch(PRC_TIMESTOP_LOCAL))
|
||||
{
|
||||
eTStop = EffectAreaOfEffect(VFX_PER_NEW_TIMESTOP);
|
||||
eTStop = EffectLinkEffects(eTStop, EffectEthereal());
|
||||
if(GetPRCSwitch(PRC_TIMESTOP_NO_HOSTILE))
|
||||
{
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_BULLETS, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_ARROWS, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_BOLTS, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oManifester), fDuration);
|
||||
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oManifester), fDuration);
|
||||
/*
|
||||
DelayCommand(RoundsToSeconds(nDur), RemoveTimestopEquip());
|
||||
string sSpellscript = PRCGetUserSpecificSpellScript();
|
||||
DelayCommand(RoundsToSeconds(nDur), PRCSetUserSpecificSpellScript(sSpellscript));
|
||||
PRCSetUserSpecificSpellScript("tsspellscript");
|
||||
now in main spellhook */
|
||||
}
|
||||
}
|
||||
|
||||
// Let the AI know - Special handling
|
||||
PRCSignalSpellEvent(oTarget, FALSE, SPELL_TIME_STOP, oManifester);
|
||||
|
||||
// Apply the VFX impact and effects
|
||||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oManifester, fDuration);
|
||||
// Delayed a bit to let the VFX start
|
||||
DelayCommand(0.75f, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eTStop, oManifester, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel));
|
||||
}// end if - Successfull manifestation
|
||||
}
|
Reference in New Issue
Block a user