Further file organization
Further file organization
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123
nwn/nwnprc/trunk/psionics/psi_pow_fuseflsh.nss
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123
nwn/nwnprc/trunk/psionics/psi_pow_fuseflsh.nss
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/** @file psi_pow_fuseflsh
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Fuse Flesh
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Psychometabolism
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Level: Psion/wilder 6
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Manifesting Time: 1 standard action
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Range: Touch
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Target: Creature touched
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Duration: 1 round/level
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Saving Throw: Fortitude negates and Fortitude partial; see text
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Power Resistance: Yes
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Power Points: 11
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Metapsionics: Extend, Twin
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You cause the touched subject<63>s flesh to ripple, grow together, and fuse
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into a nearly seamless whole. The subject is forced into a fetal position
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(if humanoid), with only the vaguest outline of its folded arms and legs
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visible below the all-encompassing wave of flesh.
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If the target fails its Fortitude save to avoid the power<65>s effect, the
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subject must immediately attempt a second Fortitude save. If this second
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save is failed, the creature<72>s eyes and ears fuse over, effectively blinding
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and deafening it.
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Augment: For every 2 additional power points you spend, this power<65>s save DC
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increases by 1.
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@author Stratovarius
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@date Created: Feb 24, 2005
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@date Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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int nDC = GetManifesterDC(oManifester);
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int nPen = GetPsiPenetration(oManifester);
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effect ePrimary = EffectParalyze();
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ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZED));
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ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZE_HOLD));
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ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
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effect eSecondary = EffectBlindness();
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eSecondary = EffectLinkEffects(eSecondary, EffectDeaf());
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eSecondary = EffectLinkEffects(eSecondary, EffectVisualEffect(VFX_IMP_BLIND_DEAF_M));
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float fDuration = 6.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nTouchAttack;
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int bHit = 0;
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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if(nTouchAttack > 0)
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{
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bHit = 1;
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if((PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL) && !GetIsIncorporeal(oTarget) && PRCGetIsAliveCreature(oTarget))
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{
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePrimary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSecondary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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}// end if - Save vs secondary effect
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}// end if - Save vs primary effect
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}
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}
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}
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return bHit; //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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if(!PsiPrePowerCastCode()) return;
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif;
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int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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2, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_EXTEND | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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{ //holding the charge, manifesting power on self
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SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
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SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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return;
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}
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DoPower(oManifester, oTarget, manif);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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if(DoPower(oManifester, oTarget, manif))
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DecrementSpellCharges(oManifester);
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}
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}
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}
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