Further file organization
Further file organization
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72
nwn/nwnprc/trunk/psionics/psi_pow_crtsnd.nss
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72
nwn/nwnprc/trunk/psionics/psi_pow_crtsnd.nss
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/*
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----------------
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Create Sound
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psi_pow_crtsnd
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----------------
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26/3/05 by Stratovarius
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*/ /** @file
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Create Sound
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Metacreativity (Creation) [Sonic]
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Level: Psion/wilder 1
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Manifesting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Effect: Sounds; see text
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Duration: 1 round/level
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Saving Throw: None
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Power Resistance: No
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Power Points: 1
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Metapsionics: Extend
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You create a volume of changing sounds that disguises the target's
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movements, granting the target a bonus of +4 to your move silently
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checks.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectSkillIncrease(SKILL_MOVE_SILENTLY, 4);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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float fDur = RoundsToSeconds(manif.nManifesterLevel);
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if(manif.bExtend) fDur *= 2;
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// Let the AI know
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PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester);
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// Apply effect
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDur, TRUE, -1, manif.nManifesterLevel);
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}
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}
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