Further file organization
Further file organization
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33
nwn/nwnprc/trunk/psionics/psi_dalqur_stun.nss
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33
nwn/nwnprc/trunk/psionics/psi_dalqur_stun.nss
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/*
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----------------
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Stunning Strike
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prc_dalqur_stun.nss
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----------------
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If your strike hits, you deal your opponent is stunned.
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*/
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#include "prc_inc_combat"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oWeapon = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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if(IPGetIsMeleeWeapon(oWeapon))
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{
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effect eNone;
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PerformAttackRound(oTarget, oPC, eNone, 0.0, 0, 0, 0, FALSE, "Stunning Strike Hit", "Stunning Strike Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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{
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// Saving Throw
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if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (10 + GetAbilityModifier(ABILITY_WISDOM, oPC)) + (GetHitDice(oPC)/2) ))
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{
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effect eLink = SupernaturalEffect(EffectLinkEffects(EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED), EffectStunned()));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
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}
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}
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}
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}
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