Further file organization
Further file organization
This commit is contained in:
69
nwn/nwnprc/trunk/newspellbook/tob_sdhd_strdrn.nss
Normal file
69
nwn/nwnprc/trunk/newspellbook/tob_sdhd_strdrn.nss
Normal file
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
----------------
|
||||
Strength Draining Strike
|
||||
|
||||
tob_sdhd_strdrn
|
||||
----------------
|
||||
|
||||
15/07/07 by Stratovarius
|
||||
*/ /** @file
|
||||
|
||||
Strength Draining Strike
|
||||
|
||||
Shadow Hand (Strike)
|
||||
Level: Swordsage 3
|
||||
Prerequisite: One Shadow Hand maneuver.
|
||||
Initiation Action: 1 Standard Action
|
||||
Range: Melee Attack
|
||||
Target: One Creatures
|
||||
Save: Fort partial, see text.
|
||||
|
||||
Liquid, black energy covers your weapon. As you strike your opponent,
|
||||
this material flows into the wound, spreads along his veins, and leaves
|
||||
him weakened.
|
||||
|
||||
You make a single melee attack. If it is successful, the target takes 4 strength damage.
|
||||
If the target succeeds on a Fortitude save, it takes 2 damage.
|
||||
This is a supernatural maneuver.
|
||||
*/
|
||||
|
||||
#include "tob_inc_move"
|
||||
#include "tob_movehook"
|
||||
////#include "prc_alterations"
|
||||
|
||||
void TOBAttack(object oTarget, object oInitiator)
|
||||
{
|
||||
effect eNone;
|
||||
object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
|
||||
PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Strength Draining Strike Hit", "Strength Draining Strike Miss");
|
||||
|
||||
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
|
||||
{
|
||||
int nDC = 13 + GetAbilityModifier(ABILITY_WISDOM, oInitiator);
|
||||
int nDamage = 4;
|
||||
if (PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
|
||||
nDamage = 2;
|
||||
ApplyAbilityDamage(oTarget, ABILITY_STRENGTH, nDamage, DURATION_TYPE_PERMANENT);
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY), oTarget);
|
||||
}
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
if (!PreManeuverCastCode())
|
||||
{
|
||||
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
||||
return;
|
||||
}
|
||||
|
||||
// End of Spell Cast Hook
|
||||
|
||||
object oInitiator = OBJECT_SELF;
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
||||
|
||||
if(move.bCanManeuver)
|
||||
{
|
||||
DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user