Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

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/*
----------------
Defensive Rebuke, OnHit
tob_dvsp_defrbka
----------------
15/07/07 by Stratovarius
*/ /** @file
Defensive Rebuke
Devoted Spirit (Boost)
Level: Crusader 3
Prerequisite: One Devoted Spirit maneuver.
Initiation Action: 1 Swift Action
Range: Personal
Target: You
Duration: 1 round
You sweep your weapon in a wide, deadly arc. When your blows strike home, you
send your foe tumbling back on the defensive. He must deal with you first, or
leave himself open to your deadly counter.
You make an attack of opportunity against any foe you strike this round
who targets your allies instead of attacking you.
*/
#include "tob_inc_tobfunc"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
object oTarget = OBJECT_SELF; //The Script is run on the target
object oInitiator = GetLocalObject(oTarget, "DefensiveRebuke");
// Deaders are useless.
if (GetIsDead(oTarget) || GetIsDead(oInitiator)) return;
// Check to see if they're still targetting you.
if (GetAttackTarget(oTarget) != oInitiator)
{
effect eNone;
DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Defensive Rebuke Hit", "Defensive Rebuke Miss"));
}
}