Further file organization
Further file organization
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62
nwn/nwnprc/trunk/newspellbook/tob_dmnd_snhtbld.nss
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62
nwn/nwnprc/trunk/newspellbook/tob_dmnd_snhtbld.nss
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/*
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----------------
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Sapphire Nightmare Blade
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tob_dmnd_snhtbld
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----------------
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29/03/07 by Stratovarius
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*/ /** @file
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Sapphire Nightmare Blade
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Diamond Mind (Strike)
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Level: Swordsage 1, Warblade 1
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creature
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You study your opponent for a brief moment, watching his defensive
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maneuvers and making a strike timed to take advantage of a lull in his vigilance.
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You make a Concentration check against the target's AC. If you succeed, the target
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takes an extra 1d6 damage and is flat-footed vs your attack. If you fail, you take
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a -2 penalty on the attack.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eNone;
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int nDC = GetDefenderAC(oTarget, oInitiator);
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int nAB = -2;
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int nDamage = 0;
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int nDamageType = 0;
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if (GetIsSkillSuccessful(oInitiator, SKILL_CONCENTRATION, nDC))
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{
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nAB = 0;
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nDamageType = DAMAGE_TYPE_MAGICAL;
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nDamage = d6();
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AssignCommand(oTarget, ClearAllActions(TRUE));
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}
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if (GetLocalInt(oInitiator, "SupernalAttack")) nAB += 1;
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, nAB, nDamage, nDamageType, "Sapphire Nightmare Blade Hit", "Sapphire Nightmare Blade Miss"));
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}
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}
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