Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

View File

@@ -0,0 +1,29 @@
#include "inv_inc_invfunc"
void main()
{
SetAllAoEInts(INVOKE_NIGHTMARES_MADE_REAL,OBJECT_SELF, GetSpellSaveDC());
int nCasterLevel = GetInvokerLevel(GetAreaOfEffectCreator(), CLASS_TYPE_WARLOCK);
int nPenetr = SPGetPenetrAOE(GetAreaOfEffectCreator(), nCasterLevel);
object oTarget = GetFirstInPersistentObject();
while(GetIsObjectValid(oTarget))
{
if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE , GetAreaOfEffectCreator())
&& PRCGetHasEffect(EFFECT_TYPE_ENTANGLE, oTarget)
&& oTarget != GetAreaOfEffectCreator()
&& GetCreatureFlag(oTarget, CREATURE_VAR_IS_INCORPOREAL) != TRUE)
{
//Fire cast spell at event for the target
SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(),
INVOKE_NIGHTMARES_MADE_REAL));
effect eDamage = EffectDamage(d6(), DAMAGE_TYPE_MAGICAL);
eDamage = EffectLinkEffects(eDamage, EffectVisualEffect(VFX_IMP_MAGBLUE));
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget);
}
oTarget = GetNextInPersistentObject();
}
}