Further file organization
Further file organization
This commit is contained in:
88
nwn/nwnprc/trunk/newspellbook/inv_dra_evuln.nss
Normal file
88
nwn/nwnprc/trunk/newspellbook/inv_dra_evuln.nss
Normal file
@@ -0,0 +1,88 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Name Instill Vulnerability
|
||||
//:: FileName inv_dra_evuln.nss
|
||||
//::///////////////////////////////////////////////
|
||||
/*
|
||||
|
||||
Dark Invocation
|
||||
7th Level Spell
|
||||
|
||||
You imbue a single creature within 30' with 100%
|
||||
vulnerability to acid, cold, electricity, fire or
|
||||
energy, chosen when you cast the invocation. If you
|
||||
cast this invocation again before the duration ends,
|
||||
the new effect and duration replace the old. This
|
||||
invocation lasts for 24 hours.
|
||||
|
||||
*/
|
||||
//::///////////////////////////////////////////////
|
||||
|
||||
#include "inv_inc_invfunc"
|
||||
#include "inv_invokehook"
|
||||
|
||||
void main()
|
||||
{
|
||||
if(!PreInvocationCastCode()) return;
|
||||
|
||||
object oCaster = OBJECT_SELF;
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nCasterLevel = GetInvokerLevel(oCaster, GetInvokingClass());
|
||||
int nSpellID = PRCGetSpellId();
|
||||
int nDamageType, nVfx;
|
||||
float fDuration = HoursToSeconds(24);
|
||||
|
||||
switch(nSpellID)
|
||||
{
|
||||
case INVOKE_INSTILL_VULNERABIL_ACID:
|
||||
{
|
||||
nDamageType = DAMAGE_TYPE_ACID;
|
||||
nVfx = VFX_IMP_ACID_L;
|
||||
break;
|
||||
}
|
||||
case INVOKE_INSTILL_VULNERABIL_COLD:
|
||||
{
|
||||
nDamageType = DAMAGE_TYPE_COLD;
|
||||
nVfx = VFX_IMP_FROST_L;
|
||||
break;
|
||||
}
|
||||
case INVOKE_INSTILL_VULNERABIL_ELEC:
|
||||
{
|
||||
nDamageType = DAMAGE_TYPE_ELECTRICAL;
|
||||
nVfx = VFX_IMP_LIGHTNING_M;
|
||||
break;
|
||||
}
|
||||
case INVOKE_INSTILL_VULNERABIL_FIRE:
|
||||
{
|
||||
nDamageType = DAMAGE_TYPE_FIRE;
|
||||
nVfx = VFX_IMP_FLAME_M;
|
||||
break;
|
||||
}
|
||||
case INVOKE_INSTILL_VULNERABIL_SON:
|
||||
{
|
||||
nDamageType = DAMAGE_TYPE_SONIC;
|
||||
nVfx = VFX_IMP_SONIC;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
effect eList = EffectDamageImmunityDecrease(nDamageType, 100);
|
||||
eList = EffectLinkEffects(eList, EffectVisualEffect(VFX_DUR_PROTECTION_ELEMENTS));
|
||||
eList = EffectLinkEffects(eList, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
|
||||
|
||||
PRCSignalSpellEvent(oTarget, FALSE, INVOKE_INSTILL_VULNERABILITY);
|
||||
|
||||
// Spell does not stack with itself, even if it is different immunity types
|
||||
if(GetHasSpellEffect(INVOKE_INSTILL_VULNERABIL_ACID, oTarget))
|
||||
PRCRemoveSpellEffects(INVOKE_INSTILL_VULNERABIL_ACID, oCaster, oTarget);
|
||||
if(GetHasSpellEffect(INVOKE_INSTILL_VULNERABIL_COLD, oTarget))
|
||||
PRCRemoveSpellEffects(INVOKE_INSTILL_VULNERABIL_COLD, oCaster, oTarget);
|
||||
if(GetHasSpellEffect(INVOKE_INSTILL_VULNERABIL_ELEC, oTarget))
|
||||
PRCRemoveSpellEffects(INVOKE_INSTILL_VULNERABIL_ELEC, oCaster, oTarget);
|
||||
if(GetHasSpellEffect(INVOKE_INSTILL_VULNERABIL_FIRE, oTarget))
|
||||
PRCRemoveSpellEffects(INVOKE_INSTILL_VULNERABIL_FIRE, oCaster, oTarget);
|
||||
if(GetHasSpellEffect(INVOKE_INSTILL_VULNERABIL_SON, oTarget))
|
||||
PRCRemoveSpellEffects(INVOKE_INSTILL_VULNERABIL_SON, oCaster, oTarget);
|
||||
|
||||
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eList, oTarget, fDuration, TRUE, -1, nCasterLevel);
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(nVfx), oTarget);
|
||||
}
|
Reference in New Issue
Block a user