2025/07/01 Afternoon Update

Tweaked ninja TLK entry.
War Domain weapon focus now uses EffectBonusFeat().
Vow of Poverty reapplies chosen stat bonuses and saves on new module (@Anufis)
Created spell constant for Snap Kick.
Tweaked Baleful Utterance.
IPDamageConstant() had a cap that it shouldn't have had.
Completely moved Assassin over to be a prepared caster ala 3e D&D.
Tweaked a few feat.2da entries for minor stuff.
Set torch as a monk weapon in baseitems.2da, so it doesns't screw up Flurry of Blows.
This commit is contained in:
Jaysyn904
2025-07-01 16:08:55 -04:00
parent 9223dd4018
commit d0fe84818d
20 changed files with 20010 additions and 19926 deletions

View File

@@ -1498,20 +1498,20 @@ int BonusDomains()
//Determine minimum number of bonus domains (selected by player)
int nMin;
if(GetLevelByClass(CLASS_TYPE_MYSTIC))
nMin += 1;//1 domain at 1st level
nMin += 1; //1 domain at 1st level
if(GetLevelByClass(CLASS_TYPE_TEMPLAR))
nMin += 2;//2 domains at 1st level
nMin += 2; //2 domains at 1st level
if(GetLevelByClass(CLASS_TYPE_SHAMAN))
{
if(GetLevelByClass(CLASS_TYPE_SHAMAN) > 10)
nMin += 1;//1 PRC domain at 11th level
nMin += 1; //1 PRC domain at 11th level
}
if(GetLevelByClass(CLASS_TYPE_CONTEMPLATIVE))
{
if(GetLevelByClass(CLASS_TYPE_CONTEMPLATIVE) > 5)
nMin += 2;//2 domains at 6th level
nMin += 2; //2 domains at 6th level
else
nMin += 1;//1 domain at 1st level
nMin += 1; //1 domain at 1st level
}
/* if(!nMin)