2025/06/21 Late Update
Fixed Eternal Blade not getting maneuvers at level up. Gated RKV debug messages. Fixed RHD sorcerers from being able to use extra slots from bioware spellbooks.
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@@ -28,9 +28,9 @@ void main()
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int nStncTotal = GetKnownManeuversModifier(oInitiator, nClass, MANEUVER_TYPE_STANCE);
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int nRdyTotal = GetReadiedManeuversModifier(oInitiator, nClass);
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DoDebug("nMoveTotal = "+IntToString(nMoveTotal));
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DoDebug("nStncTotal = "+IntToString(nStncTotal));
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DoDebug("nRdyTotal = "+IntToString(nRdyTotal));
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if (DEBUG) DoDebug("nMoveTotal = "+IntToString(nMoveTotal));
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if (DEBUG) DoDebug("nStncTotal = "+IntToString(nStncTotal));
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if (DEBUG) DoDebug("nRdyTotal = "+IntToString(nRdyTotal));
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int nRubyLvl = GetLevelByClass(CLASS_TYPE_RUBY_VINDICATOR, oInitiator);
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int nRubyBonusMove = nRubyLvl / 2;
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@@ -38,9 +38,9 @@ DoDebug("nRdyTotal = "+IntToString(nRdyTotal));
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if (nRubyLvl >= 6) nRubyBonusStance = 2;
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int nRubyBonusReady = nRubyLvl > 8 ? 2 : nRubyLvl > 4 ? 1 : 0;
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int nMod;
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DoDebug("nRubyBonusMove = "+IntToString(nRubyBonusMove));
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DoDebug("nRubyBonusStance = "+IntToString(nRubyBonusStance));
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DoDebug("nRubyBonusReady = "+IntToString(nRubyBonusReady));
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if (DEBUG) DoDebug("nRubyBonusMove = "+IntToString(nRubyBonusMove));
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if (DEBUG) DoDebug("nRubyBonusStance = "+IntToString(nRubyBonusStance));
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if (DEBUG) DoDebug("nRubyBonusReady = "+IntToString(nRubyBonusReady));
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// We aren't being called from any event, instead from EvalPRCFeats
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if(nEvent == FALSE)
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