Forsaker / Barbarian Rage tweak

Forsaker / Barbarian Rage tweak.  Removed duplicate class feats from Abjurant Champion, Eldritch Knight & Rage Mage.  Fixed Maul icon typo in feat.2da.  Fixed extra space typo in prc_material.2da.  Fixed typos in TLK.  Updated release archive.
This commit is contained in:
Jaysyn904
2025-01-07 17:38:41 -05:00
parent b6cc854fab
commit b4eb554eea
16 changed files with 1146 additions and 1176 deletions

View File

@@ -208,7 +208,7 @@ void main()
else if (nFrost>0)
FloatingTextStringOnCreature("Frostrage failed, invalid weapon", oPC, FALSE);
//Apply the VFX impact and effects
//Apply the VFX impact and the actual rage effects
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, fDuration);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC);
@@ -315,6 +315,12 @@ void main()
// The delay is because you have to delay the command if you want the function to be able
// to determine what the ability scores become after adding the bonuses to them.
DelayCommand(0.1, GiveExtraRageBonuses(nCon, StrBeforeBonuses, ConBeforeBonuses, iStr, iCon, nSave, DAMAGE_TYPE_BASE_WEAPON, oPC));
if(GetLevelByClass(CLASS_TYPE_FORSAKER, oPC) >= 3) //Run feat script if Forsaker lvl3 to increase AC based on CON, then decrease again after it ends
{
ExecuteScript("prc_forsaker", oPC);
DelayCommand(fDuration + 0.1, ExecuteScript("prc_forsaker", oPC));
}
}
}