Added Daylight Adaptation to ipfeats

Added Daylight Adaptation to ipfeats.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-06-22 20:32:54 -04:00
parent f15c5e6b69
commit b1fbda1877
12 changed files with 1060 additions and 1071 deletions

View File

@@ -2,29 +2,30 @@
//const int FEAT_WEAPON_FOCUS_WHIP = 993;
//const int FEAT_IMPROVED_CRITICAL_WHIP = 995;
//iprp_feats
//::: iprp_feats
const int IP_CONST_FEAT_IMPROVED_CRITICAL_UNARMED = 20;
const int IP_CONST_FEAT_WEAPON_FINESSE = 95;
const int IP_CONST_FEAT_TRACK = 94;
const int IP_CONST_FEAT_IMPROVED_UNARMED_STRIKE = 93;
const int IP_CONST_FEAT_TRAPFINDING = 392;
const int IP_CONST_FEAT_DEFLECT_ARROWS = 92;
const int IP_CONST_FEAT_AWESOME_BLOW = 571;
const int IP_CONST_FEAT_PRC_ATTACK = 572;
const int IP_CONST_FEAT_BANE_MAGIC_DRAGON = 91;
const int IP_CONST_FEAT_BONES_EARTH = 90;
const int IP_CONST_FEAT_BREATHLESS = 574;
const int IP_CONST_FEAT_IMPROVED_BULL_RUSH = 89;
const int IP_CONST_FEAT_WATER_BREATHING = 575;
const int IP_CONST_FEAT_TURN_UNDEAD = 88;
const int IP_CONST_FEAT_THUG = 576;
const int IP_CONST_FEAT_MOUNTED_COMBAT = 577;
const int IP_CONST_FEAT_MOUNTED_ARCHERY = 578;
const int IP_CONST_FEAT_PRC_DEATH_ATTACK = 579;
const int IP_CONST_FEAT_RAGE = 87;
const int IP_CONST_FEAT_IMPROVED_CRITICAL_UNARMED = 20;
const int IP_CONST_FEAT_WEAPON_FINESSE = 95;
const int IP_CONST_FEAT_TRACK = 94;
const int IP_CONST_FEAT_IMPROVED_UNARMED_STRIKE = 93;
const int IP_CONST_FEAT_TRAPFINDING = 392;
const int IP_CONST_FEAT_DEFLECT_ARROWS = 92;
const int IP_CONST_FEAT_AWESOME_BLOW = 571;
const int IP_CONST_FEAT_PRC_ATTACK = 572;
const int IP_CONST_FEAT_BANE_MAGIC_DRAGON = 91;
const int IP_CONST_FEAT_BONES_EARTH = 90;
const int IP_CONST_FEAT_BREATHLESS = 574;
const int IP_CONST_FEAT_IMPROVED_BULL_RUSH = 89;
const int IP_CONST_FEAT_WATER_BREATHING = 575;
const int IP_CONST_FEAT_TURN_UNDEAD = 88;
const int IP_CONST_FEAT_THUG = 576;
const int IP_CONST_FEAT_MOUNTED_COMBAT = 577;
const int IP_CONST_FEAT_MOUNTED_ARCHERY = 578;
const int IP_CONST_FEAT_PRC_DEATH_ATTACK = 579;
const int IP_CONST_FEAT_DAYLIGHTADAPT = 581;
const int IP_CONST_FEAT_RAGE = 87;
// Crafting feats
//:: Crafting feats
const int IP_FEAT_FEAT_SCRIBE_SCROLL = 4340;
const int IP_FEAT_FEAT_BREW_POTION = 4339;
const int IP_FEAT_FEAT_CRAFT_WONDROUS = 4342;
@@ -34,7 +35,7 @@ const int IP_FEAT_FEAT_CRAFT_ROD = 4344;
const int IP_FEAT_FEAT_CRAFT_STAFF = 4345;
const int IP_FEAT_FEAT_FORGE_RING = 4346;
//Sneak Attacks
//:: Sneak Attacks
const int IP_CONST_FEAT_ROGUE_SA_1D6 = 32;
const int IP_CONST_FEAT_ROGUE_SA_2D6 = 33;
const int IP_CONST_FEAT_ROGUE_SA_3D6 = 34;