2025/06/22 Update
Fixed Vow of Poverty. Fixed Vow of Poverty bonus feats not being restored onClientEnter. Added PRC option for spontaneous casters unlearning spells (@Rakiov) Gloura was double dipping caster level. Added NUI levelup spellpicker for most AMS classes (@Rakiov) Tweaked Tactical Insight. Updated ToB maneuver TLK entries to display correct prerequisites.
This commit is contained in:
@@ -31,6 +31,7 @@
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#include "tob_inc_tobfunc"
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#include "shd_inc_shdfunc"
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#include "inv_inc_invfunc"
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#include "prc_nui_lv_inc"
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//////////////////////////////////////////////////
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/* Function prototypes */
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@@ -77,7 +78,7 @@ void main()
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void CheckSpellbooks(object oPC)
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{
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if(GetLevelByClass(CLASS_TYPE_SUBLIME_CHORD, oPC) > 0)
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{
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CheckMissingSpells(oPC, CLASS_TYPE_SUBLIME_CHORD, 4, 9);
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@@ -87,7 +88,7 @@ void CheckSpellbooks(object oPC)
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CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 3);
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}
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if(GetHasFeat(FEAT_SUBLIME_CHORD_SPELLCASTING_SORCERER))
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{
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{
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CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 3);
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}
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if(GetHasFeat(FEAT_SUBLIME_CHORD_SPELLCASTING_WARMAGE, oPC))
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@@ -98,7 +99,7 @@ void CheckSpellbooks(object oPC)
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{
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CheckMissingSpells(oPC, CLASS_TYPE_DUSKBLADE, 0, 3);
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}
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if(GetHasFeat(FEAT_SUBLIME_CHORD_SPELLCASTING_BEGUILER, oPC))
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if(GetHasFeat(FEAT_SUBLIME_CHORD_SPELLCASTING_BEGUILER, oPC))
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{
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CheckMissingSpells(oPC, CLASS_TYPE_BEGUILER, 0, 3);
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}
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@@ -134,9 +135,9 @@ void CheckSpellbooks(object oPC)
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/* void CheckSpellbooks(object oPC)
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{
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if(GetIsRHDSorcerer(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 9))
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if(GetIsRHDSorcerer(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 9))
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return;
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if(GetIsRHDBard(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 6))
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if(GetIsRHDBard(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 6))
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return;
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if(!GetPRCSwitch(PRC_BARD_DISALLOW_NEWSPELLBOOK) && CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 6))
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return;
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@@ -159,7 +160,7 @@ void CheckSpellbooks(object oPC)
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if(CheckMissingSpells(oPC, CLASS_TYPE_JUSTICEWW, 1, 4))
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return;
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if(CheckMissingSpells(oPC, CLASS_TYPE_KNIGHT_WEAVE, 1, 6))
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return;
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return;
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// if(CheckMissingSpells(oPC, CLASS_TYPE_WITCH, 0, 9))
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// return;
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if(CheckMissingSpells(oPC, CLASS_TYPE_SUBLIME_CHORD, 4, 9))
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@@ -191,7 +192,7 @@ void CheckPsionics(object oPC)
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if(CheckMissingPowers(oPC, CLASS_TYPE_PSYWAR))
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return;
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if(CheckMissingPowers(oPC, CLASS_TYPE_PSYCHIC_ROGUE))
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return;
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return;
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if(CheckMissingPowers(oPC, CLASS_TYPE_FIST_OF_ZUOKEN))
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return;
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if(CheckMissingPowers(oPC, CLASS_TYPE_WARMIND))
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@@ -278,10 +279,15 @@ int CheckMissingPowers(object oPC, int nClass)
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if(nCurrentPowers < nMaxPowers)
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{
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if (nClass <= 0)
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nClass = GetPrimaryPsionicClass(oPC);
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "nClass", nClass);
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StartDynamicConversation("psi_powconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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return FALSE;
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@@ -304,9 +310,15 @@ int CheckMissingInvocations(object oPC, int nClass)
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if(nCurrentInvocations < nMaxInvocations)
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{
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if (nClass == CLASS_TYPE_INVALID || nClass == -2)
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nClass = GetPrimaryInvocationClass(oPC);
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain invocations and start the conversation
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SetLocalInt(oPC, "nClass", nClass);
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StartDynamicConversation("inv_invokeconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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@@ -358,49 +370,49 @@ void AddSpellsForLevel(int nClass, int nLevel)
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int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
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{
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int nLevel;
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//:: Rakshasa cast as sorcerers
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if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_RAKSHASA)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_OUTSIDER, oPC);
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//:: Aranea cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_ARANEA)
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//:: Aranea cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_ARANEA)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_SHAPECHANGER, oPC);
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//::Arkamoi cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_ARKAMOI)
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//::Arkamoi cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_ARKAMOI)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_MONSTROUS, oPC);
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//::Hobgoblin Warsouls cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_HOBGOBLIN_WARSOUL)
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//::Hobgoblin Warsouls cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_HOBGOBLIN_WARSOUL)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_MONSTROUS, oPC);
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//:: Driders cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_DRIDER)
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//:: Driders cast as sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_DRIDER)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_ABERRATION, oPC);
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//:: Marrutact cast as 6/7 sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_MARRUTACT)
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_MARRUTACT)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_MONSTROUS, oPC);
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//:: Redspawn Arcaniss cast as 3/4 sorcerers
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_REDSPAWN_ARCANISS)
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else if(nClass == CLASS_TYPE_SORCERER && !GetLevelByClass(CLASS_TYPE_SORCERER, oPC) && GetRacialType(oPC) == RACIAL_TYPE_REDSPAWN_ARCANISS)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_MONSTROUS, oPC);
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//:: Gloura cast as bards
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else if(nClass == CLASS_TYPE_BARD && !GetLevelByClass(CLASS_TYPE_BARD, oPC) && GetRacialType(oPC) == RACIAL_TYPE_GLOURA)
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//:: Gloura cast as bards
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else if(nClass == CLASS_TYPE_BARD && !GetLevelByClass(CLASS_TYPE_BARD, oPC) && GetRacialType(oPC) == RACIAL_TYPE_GLOURA)
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nLevel = GetSpellslotLevel(nClass, oPC); //GetLevelByClass(CLASS_TYPE_MONSTROUS, oPC);
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else
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else
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nLevel = nClass == CLASS_TYPE_SUBLIME_CHORD ? GetLevelByClass(nClass, oPC) : GetSpellslotLevel(nClass, oPC);
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if (DEBUG) DoDebug("CheckMissingSpells 1 Class: " + IntToString(nClass));
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if (DEBUG) DoDebug("CheckMissingSpells 1 Level: " + IntToString(nLevel));
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if(!nLevel)
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return FALSE;
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if(nClass == CLASS_TYPE_BARD || nClass == CLASS_TYPE_SORCERER)
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return FALSE;
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if(nClass == CLASS_TYPE_BARD || nClass == CLASS_TYPE_SORCERER)
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{
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if((GetLevelByClass(nClass, oPC) == nLevel) //no PrC
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&& !(GetHasFeat(FEAT_DRACONIC_GRACE, oPC) || GetHasFeat(FEAT_DRACONIC_BREATH, oPC))) //no Draconic feats that apply
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@@ -411,36 +423,31 @@ int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
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int nLastGainLevel = GetPersistantLocalInt(oPC, "LastSpellGainLevel");
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nLevel = GetLevelByClass(CLASS_TYPE_ARCHIVIST, oPC);
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//add cleric spells known for level 0
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if(persistant_array_get_size(oPC, "Spellbook_Known_"+IntToString(CLASS_TYPE_ARCHIVIST)+"_0") < 5) // TODO: replace with GetSpellKnownCurrentCount
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{
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ActionDoCommand(AddSpellsForLevel(CLASS_TYPE_ARCHIVIST, 0));
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}
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if(nLastGainLevel < nLevel)
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{
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if(nLevel == 1)
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{
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//count the number of available at 1st level spells
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int nSpellsAvailable = 3 + GetAbilityModifier(ABILITY_INTELLIGENCE, oPC);
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SetLocalInt(oPC, "LrnLvlUp", nSpellsAvailable);
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}
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else if(nLevel > 1)
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//add additional 2 spells form cleric list
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SetLocalInt(oPC, "LrnLvlUp", 2);
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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SetLocalInt(oPC, "SpellGainClass", CLASS_TYPE_ARCHIVIST);
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SetLocalInt(oPC, "SpellbookMinSpelllevel", nMinLevel);
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StartDynamicConversation("prc_s_spellgain", oPC, DYNCONV_EXIT_NOT_ALLOWED, TRUE, FALSE, oPC);
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*/
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return TRUE;
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}
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//add cleric spells known for level 0
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else if(persistant_array_get_size(oPC, "Spellbook_Known_"+IntToString(CLASS_TYPE_ARCHIVIST)+"_0") < 5) // TODO: replace with GetSpellKnownCurrentCount
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{
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ActionDoCommand(AddSpellsForLevel(CLASS_TYPE_ARCHIVIST, 0));
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}
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else
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return FALSE;
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}
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if (DEBUG) DoDebug("CheckMissingSpells 2 Class: " + IntToString(nClass));
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if (DEBUG) DoDebug("CheckMissingSpells 2 Level: " + IntToString(nLevel));
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int i;
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for(i = nMinLevel; i <= nMaxLevel; i++)
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{
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@@ -458,12 +465,15 @@ int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
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}
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else
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "SpellGainClass", nClass);
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SetLocalInt(oPC, "SpellbookMinSpelllevel", nMinLevel);
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SetLocalInt(oPC, "SpellbookMaxSpelllevel", nMaxLevel);
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StartDynamicConversation("prc_s_spellgain", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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}
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@@ -474,20 +484,28 @@ int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
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int nALSpells = GetPersistantLocalInt(oPC, "AdvancedLearning_"+IntToString(nClass));
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if(nClass == CLASS_TYPE_BEGUILER && nALSpells < (nLevel+1)/4)//one every 4 levels starting at 3.
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "SpellGainClass", CLASS_TYPE_BEGUILER);
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SetLocalInt(oPC, "SpellbookMinSpelllevel", nMinLevel);
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SetLocalInt(oPC, "AdvancedLearning", 1);
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StartDynamicConversation("prc_s_spellgain", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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else if(nClass == CLASS_TYPE_DREAD_NECROMANCER && nALSpells < nLevel/4)//one every 4 levels
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "SpellGainClass", CLASS_TYPE_DREAD_NECROMANCER);
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SetLocalInt(oPC, "SpellbookMinSpelllevel", nMinLevel);
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SetLocalInt(oPC, "AdvancedLearning", 1);
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StartDynamicConversation("prc_s_spellgain", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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else if(nClass == CLASS_TYPE_WARMAGE)
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@@ -502,11 +520,15 @@ int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
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(nLevel >= 6 && nLevel < 11 && nALSpells < 2) ||
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(nLevel >= 3 && nLevel < 6 && nALSpells < 1))
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "SpellGainClass", CLASS_TYPE_WARMAGE);
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SetLocalInt(oPC, "SpellbookMinSpelllevel", nMinLevel);
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SetLocalInt(oPC, "AdvancedLearning", 1);
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StartDynamicConversation("prc_s_spellgain", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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}
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@@ -535,9 +557,13 @@ int CheckMissingUtterances(object oPC, int nClass, int nLexicon)
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if(nCurrentUtterances < nMaxUtterances)
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain Utterances and start the conversation
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SetLocalInt(oPC, "nClass", nClass);
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StartDynamicConversation("true_utterconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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@@ -557,9 +583,13 @@ int CheckMissingManeuvers(object oPC, int nClass)
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if(nCurrentManeuvers < nMaxManeuvers || nCurrentStances < nMaxStances)
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "nClass", nClass);
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StartDynamicConversation("tob_moveconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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@@ -577,10 +607,13 @@ int CheckMissingMysteries(object oPC, int nClass)
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if(nCurrentMysteries < nMaxMysteries)
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{
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if (!IsLevelUpNUIOpen(oPC))
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OpenNUILevelUpWindow(nClass, oPC);
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/*
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// Mark the class for which the PC is to gain powers and start the conversation
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SetLocalInt(oPC, "nClass", nClass);
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StartDynamicConversation("shd_mystconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC);
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*/
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return TRUE;
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}
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return FALSE;
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@@ -646,4 +679,4 @@ void AMSCompatibilityCheck(object oPC)
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}
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}
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}
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}
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}
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