2025/08/15 Update

Added Verdant Lord PrC.
Added Create Infusion feat & crafting system.
Added Magical Artisan: Create Infusion feat.
Added Plant Defiance feat.
Added Plant Control feat.
Added Control Plants spell.
Added Forestfold spell.
Added Immunity from Elements spell.
Added Creeping Cold & Greater Creeping Cold spells.
Added Adrenaline Surge spell.
Added Mundane & Infused Herb baseitem types.
Added Mundane & Enchanted Scepter baseitem types.
Added EffectGazeImmunity() effect.
Added Botanical material type.
Created json library for summoning support.
Updated Plant Domain spells.
Fixed bug w/ Regen Circle.
Fixed weapon size bug with Enlarge & Reduce Person.
Fixed TMI bug in Swarm of Arrows (hopefully)
Fixed Blood in the Water.
Fixed Iron Soul / Master of Nine prereq bug.
Fixed Happo Zanshin to work more like PnP.
Fixed targeting bug w/ Ultrablast.
Fixed Ubiquitous Vision.
Fixed Magic Staves for small creatures.
Gave the summoned "treant" from Treebrother a Barkskin vfx.
Radial spells can now be scribed w/ Scribe Scroll.
Fixed Martial Stances not counting bug w/ levelup NUI (@Rakiov)
This commit is contained in:
Jaysyn904
2025-08-15 13:42:37 -04:00
parent dd67019103
commit 9c7b452b9a
3518 changed files with 50047 additions and 45886 deletions

View File

@@ -299,6 +299,7 @@ int SpellfireDrainItem(object oPC, object oItem, int bCharged = TRUE, int bSingl
{
if((nBase == BASE_ITEM_POTIONS) ||
(nBase == BASE_ITEM_INFUSED_HERB) ||
(nBase == BASE_ITEM_SCROLL) ||
(nBase == BASE_ITEM_SPELLSCROLL) ||
(nBase == BASE_ITEM_BLANK_POTION) ||
@@ -382,6 +383,7 @@ void SpellfireDrain(object oPC, object oTarget, int bCharged = TRUE, int bExempt
if(GetPRCSwitch(PRC_SPELLFIRE_DISALLOW_DRAIN_SCROLL_POTION) &&
((nBase == BASE_ITEM_POTIONS) ||
(nBase == BASE_ITEM_SCROLL) ||
(nBase == BASE_ITEM_INFUSED_HERB) ||
(nBase == BASE_ITEM_BLANK_POTION) ||
(nBase == BASE_ITEM_BLANK_SCROLL)
)
@@ -525,3 +527,4 @@ void SpellfireCrown(object oPC)
}
}
//:: void main() {}