2025/08/15 Update

Added Verdant Lord PrC.
Added Create Infusion feat & crafting system.
Added Magical Artisan: Create Infusion feat.
Added Plant Defiance feat.
Added Plant Control feat.
Added Control Plants spell.
Added Forestfold spell.
Added Immunity from Elements spell.
Added Creeping Cold & Greater Creeping Cold spells.
Added Adrenaline Surge spell.
Added Mundane & Infused Herb baseitem types.
Added Mundane & Enchanted Scepter baseitem types.
Added EffectGazeImmunity() effect.
Added Botanical material type.
Created json library for summoning support.
Updated Plant Domain spells.
Fixed bug w/ Regen Circle.
Fixed weapon size bug with Enlarge & Reduce Person.
Fixed TMI bug in Swarm of Arrows (hopefully)
Fixed Blood in the Water.
Fixed Iron Soul / Master of Nine prereq bug.
Fixed Happo Zanshin to work more like PnP.
Fixed targeting bug w/ Ultrablast.
Fixed Ubiquitous Vision.
Fixed Magic Staves for small creatures.
Gave the summoned "treant" from Treebrother a Barkskin vfx.
Radial spells can now be scribed w/ Scribe Scroll.
Fixed Martial Stances not counting bug w/ levelup NUI (@Rakiov)
This commit is contained in:
Jaysyn904
2025-08-15 13:42:37 -04:00
parent dd67019103
commit 9c7b452b9a
3518 changed files with 50047 additions and 45886 deletions

View File

@@ -20,6 +20,8 @@
/* Function prototypes */
//////////////////////////////////////////////////
//:: Calculates total Shield AC bonuses from all sources
int GetTotalShieldACBonus(object oCreature);
@@ -379,6 +381,36 @@ const int TYPE_DIVINE = -2;
/* Function definitions */
//////////////////////////////////////////////////
// Returns TRUE if nSpellID is a subradial spell, FALSE otherwise
int GetIsSubradialSpell(int nSpellID)
{
string sMaster = Get2DAString("spells", "Master", nSpellID);
// A subradial will have a numeric master ID here, not ****
if (sMaster != "****")
{
return TRUE;
}
return FALSE;
}
// Returns the masterspell SpellID for a subradial spell.
int GetMasterSpellFromSubradial(int nSpellID)
{
string sMaster = Get2DAString("spells", "Master", nSpellID);
if (sMaster != "****")
{
return StringToInt(sMaster);
}
return -1; // No master
}
int GetPrCAdjustedClassLevel(int nClass, object oCaster = OBJECT_SELF)
{
int iTemp;
@@ -415,7 +447,9 @@ int GetPrCAdjustedCasterLevelByType(int nClassType, object oCaster = OBJECT_SELF
{
int nClassLvl;
int nClass1, nClass2, nClass3, nClass4, nClass5, nClass6, nClass7, nClass8;
int nClass1Lvl, nClass2Lvl, nClass3Lvl, nClass4Lvl, nClass5Lvl, nClass6Lvl, nClass7Lvl, nClass8Lvl;
int nClass1Lvl = 0, nClass2Lvl = 0, nClass3Lvl = 0, nClass4Lvl = 0,
nClass5Lvl = 0, nClass6Lvl = 0, nClass7Lvl = 0, nClass8Lvl = 0;
nClass1 = GetClassByPosition(1, oCaster);
nClass2 = GetClassByPosition(2, oCaster);