2025/08/15 Update
Added Verdant Lord PrC. Added Create Infusion feat & crafting system. Added Magical Artisan: Create Infusion feat. Added Plant Defiance feat. Added Plant Control feat. Added Control Plants spell. Added Forestfold spell. Added Immunity from Elements spell. Added Creeping Cold & Greater Creeping Cold spells. Added Adrenaline Surge spell. Added Mundane & Infused Herb baseitem types. Added Mundane & Enchanted Scepter baseitem types. Added EffectGazeImmunity() effect. Added Botanical material type. Created json library for summoning support. Updated Plant Domain spells. Fixed bug w/ Regen Circle. Fixed weapon size bug with Enlarge & Reduce Person. Fixed TMI bug in Swarm of Arrows (hopefully) Fixed Blood in the Water. Fixed Iron Soul / Master of Nine prereq bug. Fixed Happo Zanshin to work more like PnP. Fixed targeting bug w/ Ultrablast. Fixed Ubiquitous Vision. Fixed Magic Staves for small creatures. Gave the summoned "treant" from Treebrother a Barkskin vfx. Radial spells can now be scribed w/ Scribe Scroll. Fixed Martial Stances not counting bug w/ levelup NUI (@Rakiov)
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@@ -153,6 +153,7 @@ const int FEAT_EPIC_CRUSADER = 25116;
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const int FEAT_EPIC_SWORDSAGE = 25117;
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const int FEAT_EPIC_WARBLADE = 25118;
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const int FEAT_EPIC_LION_OF_TALISID = 25600;
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const int FEAT_EPIC_VERDANT_LORD = 25618;
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//:: Vile Martial Strike Expansion
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@@ -203,6 +204,21 @@ const int FEAT_LOT_LIONS_POUNCE = 25615;
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const int FEAT_LOT_LIONS_SWIFTNESS = 25616;
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const int FEAT_LOT_LEONALS_ROAR = 25617;
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//::: Verdant Lord
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const int FEAT_VL_EXPERT_INFUSION = 25634;
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const int FEAT_VL_SUN_SUSTENANCE = 25635;
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const int FEAT_VL_SPONTANEITY = 25636;
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const int FEAT_VL_PLANT_FACILITY = 25637;
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const int FEAT_VL_WILD_SHAPE_TREANT = 25638;
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const int FEAT_VL_ANIMATE_TREE = 25639;
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const int FEAT_VL_GAEAS_EMBRACE = 25640;
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//:: Masters of the Wild feats
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const int FEAT_CREATE_INFUSION = 25960;
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const int FEAT_MAGICAL_ARTISAN_CREATE_INFUSION = 25961;
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const int FEAT_PLANT_DEFIANCE = 25992;
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const int FEAT_PLANT_CONTROL = 25993;
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//:: Racial Feats
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const int FEAT_WEMIC_JUMP_8 = 4518;
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@@ -6235,6 +6251,22 @@ const int FEAT_LION_OF_TALISID_SPELLCASTING_SOHEI = 25611;
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const int FEAT_LION_OF_TALISID_SPELLCASTING_SOL = 25612;
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const int FEAT_LION_OF_TALISID_SPELLCASTING_SPSHAMAN = 25613;
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//:: Verdant Lord marker feats
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const int FEAT_VERDANT_LORD_SPELLCASTING_ARCHIVIST = 25619;
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const int FEAT_VERDANT_LORD_SPELLCASTING_CLERIC = 25620;
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const int FEAT_VERDANT_LORD_SPELLCASTING_DRUID = 25621;
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const int FEAT_VERDANT_LORD_SPELLCASTING_FAVOURED_SOUL = 25622;
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const int FEAT_VERDANT_LORD_SPELLCASTING_HEALER = 25623;
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const int FEAT_VERDANT_LORD_SPELLCASTING_JOWAW = 25624;
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const int FEAT_VERDANT_LORD_SPELLCASTING_KOTC = 25625;
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const int FEAT_VERDANT_LORD_SPELLCASTING_KOTMC = 25626;
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const int FEAT_VERDANT_LORD_SPELLCASTING_NENTYAR_HUNTER = 25627;
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const int FEAT_VERDANT_LORD_SPELLCASTING_PALADIN = 25628;
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const int FEAT_VERDANT_LORD_SPELLCASTING_RANGER = 25629;
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const int FEAT_VERDANT_LORD_SPELLCASTING_OASHAMAN = 25630;
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const int FEAT_VERDANT_LORD_SPELLCASTING_SOHEI = 25631;
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const int FEAT_VERDANT_LORD_SPELLCASTING_SOL = 25632;
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const int FEAT_VERDANT_LORD_SPELLCASTING_SPSHAMAN = 25633;
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//:: No spellcasting or invoking marker feats
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const int FEAT_ASMODEUS_SPELLCASTING_NONE = 19590;
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