Class.2da cleanup

Class.2da cleanup.  Move Eye of Grumish to 39, Shou Disciple to 40 & Plant to 164.  Freed up class slot 180.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-25 15:58:16 -05:00
parent 6b8a3423d9
commit 9345de28ff
6 changed files with 13 additions and 9 deletions

View File

@@ -1,6 +1,9 @@
//:: Class constants
const int CLASS_TYPE_PLANT = 39;
const int CLASS_TYPE_PLANT = 164;
const int CLASS_TYPE_PRC_EYE_OF_GRUUMSH = 39;
const int CLASS_TYPE_SHOU = 40;
const int CLASS_TYPE_UR_PRIEST = 42;
const int CLASS_TYPE_BINDER = 43;
@@ -124,7 +127,7 @@ const int CLASS_TYPE_LASHER = 160;
const int CLASS_TYPE_ORDER_BOW_INITIATE = 161;
const int CLASS_TYPE_HELLFIRE_WARLOCK = 162;
const int CLASS_TYPE_ORCUS = 163;
const int CLASS_TYPE_SHOU = 164;
//:: Plant = 164
const int CLASS_TYPE_BFZ = 165;
const int CLASS_TYPE_SHINING_BLADE = 166;
const int CLASS_TYPE_KNIGHT_MIDDLECIRCLE = 167;
@@ -140,7 +143,7 @@ const int CLASS_TYPE_MASTER_HARPER = 176;
const int CLASS_TYPE_FRE_BERSERKER = 177;
const int CLASS_TYPE_TEMPEST = 178;
const int CLASS_TYPE_FOE_HUNTER = 179;
const int CLASS_TYPE_PRC_EYE_OF_GRUUMSH = 180;
//:: Free = 180
const int CLASS_TYPE_ORC_WARLORD = 181;
const int CLASS_TYPE_THRALL_OF_GRAZZT_A = 182;
const int CLASS_TYPE_NECROCARNATE = 183;