2025/09/21

Tweaked Cerebremancer's featlist.
Epic DFA is 21st lvl not 11th.
Added EffectPetrificationImmune().
Fixed Large monk damage. @nShaken
Fixed expanded monk damage. @nShaken
Fixed Phantom Steed, oops.
Bahamut breath is a Fort save.
Xaniqos school works with Skirmish now..
Gave Drider a female racial appearance.
Tweaked oozemaster Light Fortification TLK entry.
This commit is contained in:
Jaysyn904
2025-09-21 16:09:09 -04:00
parent 7ce076815d
commit 8e2cfc9779
13 changed files with 382 additions and 307 deletions

View File

@@ -131,7 +131,7 @@ void main()
case BREATH_BAHAMUT_LINE:
//evil characters can't use this breath
if(nAlignment == ALIGNMENT_EVIL) return;
BaseBreath = CreateBreath(oPC, TRUE, fRange * 2, DAMAGE_TYPE_MAGICAL, 6, nDice * 2, ABILITY_CONSTITUTION, nSaveDCBonus, BREATH_NORMAL, 0);
BaseBreath = CreateBreath(oPC, TRUE, fRange * 2, DAMAGE_TYPE_MAGICAL, 6, nDice * 2, ABILITY_CONSTITUTION, nSaveDCBonus, BREATH_NORMAL, 0, SAVING_THROW_FORT);
ApplyBreath(BaseBreath, lTarget);
if(nAlignment == ALIGNMENT_GOOD) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 2, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);
if(nAlignment == ALIGNMENT_NEUTRAL) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 4, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);