2025/05/25 Update

Updated all ToB maneuvers with saves to respect Blade Meditation.
Added HasBladeMeditationForDiscipline()
Expanded Witchborn Binder for epic progression.
Fixed a few bugs around Vile Martial strike.
Echo Spell shouldn't target self or items.
Muckdweller should have a -6 STR.
Added new Vile Martial feats to GetVileFeats().
Grappling something now removes invisibility.
Started on Power Attack NUI.
Starmantle shouldn't stack.
Factotum & Shadow Thief of Amn require UMD checks for scroll casting.
This commit is contained in:
Jaysyn904
2025-05-25 16:16:36 -04:00
parent 41e2f2b91c
commit 8a034b0da0
76 changed files with 3280 additions and 1090 deletions

View File

@@ -67,6 +67,13 @@ void main()
return;
}
//can't stack Starmantels
if (GetHasSpellEffect(SPELL_STARMANTLE, oPC))
{
PRCRemoveSpellEffects(SPELL_STARMANTLE, OBJECT_SELF, OBJECT_SELF);
RemoveEventScript(oTarget, EVENT_ONHIT, "prc_evnt_strmtl", TRUE, FALSE);
}
//VFX
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_SANCTUARY), oTarget, fDur);

View File

@@ -100,8 +100,9 @@ int X2_UMD()
// -------------------------------------------------------------------------
if(!GetHasSkill(SKILL_USE_MAGIC_DEVICE, oCaster)
&& !GetLevelByClass(CLASS_TYPE_ROGUE, oCaster)
&& !GetLevelByClass(CLASS_TYPE_ASSASSIN, oCaster)
&& !GetLevelByClass(CLASS_TYPE_SHADOWDANCER, oCaster))
&& !GetLevelByClass(CLASS_TYPE_SHADOW_THIEF_AMN, oCaster)
&& !GetLevelByClass(CLASS_TYPE_FACTOTUM, oCaster)
&& !GetLevelByClass(CLASS_TYPE_ASSASSIN, oCaster))
{
// ---------------------------------------------------------------------
//SpeakString("I have no UMD, thus I can cast the spell... ");