2025/05/25 Update
Updated all ToB maneuvers with saves to respect Blade Meditation. Added HasBladeMeditationForDiscipline() Expanded Witchborn Binder for epic progression. Fixed a few bugs around Vile Martial strike. Echo Spell shouldn't target self or items. Muckdweller should have a -6 STR. Added new Vile Martial feats to GetVileFeats(). Grappling something now removes invisibility. Started on Power Attack NUI. Starmantle shouldn't stack. Factotum & Shadow Thief of Amn require UMD checks for scroll casting.
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@@ -43,6 +43,12 @@ void TOBAttack(object oTarget, object oInitiator, int iJumpRoll)
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effect eNone;
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int nAB = GetAbilityModifier(ABILITY_DEXTERITY, oTarget);
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int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW);
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int nBladeMed = HasBladeMeditationForDiscipline(oInitiator, GetDisciplineByManeuver(PRCGetSpellId()));
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if (nBladeMed)
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{
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iJumpRoll += 1;
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}
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, nAB + nBonus, d6(10), GetWeaponDamageType(oWeap), "Swooping Dragon Strike Hit", "Swooping Dragon Strike Miss"));
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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