2025/05/25 Update
Updated all ToB maneuvers with saves to respect Blade Meditation. Added HasBladeMeditationForDiscipline() Expanded Witchborn Binder for epic progression. Fixed a few bugs around Vile Martial strike. Echo Spell shouldn't target self or items. Muckdweller should have a -6 STR. Added new Vile Martial feats to GetVileFeats(). Grappling something now removes invisibility. Started on Power Attack NUI. Starmantle shouldn't stack. Factotum & Shadow Thief of Amn require UMD checks for scroll casting.
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@@ -34,25 +34,25 @@ times you move into or through its space.
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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//Twice the speed
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectMovementSpeedIncrease(99), oInitiator, RoundsToSeconds(1));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(AOE_MOB_MOUNTAIN_AVALANCHE), oInitiator, 6.0);
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}
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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//Twice the speed
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectMovementSpeedIncrease(99), oInitiator, RoundsToSeconds(1));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(AOE_MOB_MOUNTAIN_AVALANCHE), oInitiator, 6.0);
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}
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}
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