2025/05/25 Update

Updated all ToB maneuvers with saves to respect Blade Meditation.
Added HasBladeMeditationForDiscipline()
Expanded Witchborn Binder for epic progression.
Fixed a few bugs around Vile Martial strike.
Echo Spell shouldn't target self or items.
Muckdweller should have a -6 STR.
Added new Vile Martial feats to GetVileFeats().
Grappling something now removes invisibility.
Started on Power Attack NUI.
Starmantle shouldn't stack.
Factotum & Shadow Thief of Amn require UMD checks for scroll casting.
This commit is contained in:
Jaysyn904
2025-05-25 16:16:36 -04:00
parent 41e2f2b91c
commit 8a034b0da0
76 changed files with 3280 additions and 1090 deletions

View File

@@ -28,8 +28,17 @@ void main()
{
//Declare major variables
object oTarget = GetEnteringObject();
object oInitiator = GetAreaOfEffectCreator(OBJECT_SELF);
int nDC = 10;
int nBladeMed = HasBladeMeditationForDiscipline(oInitiator, DISCIPLINE_STONE_DRAGON);
if (nBladeMed)
{
nDC += 1;
}
// Cleaned up on exit
if (!GetIsSkillSuccessful(oTarget, SKILL_BALANCE, 10) && GetIsEnemy(oTarget, GetAreaOfEffectCreator()))
if (!GetIsSkillSuccessful(oTarget, SKILL_BALANCE, nDC) && GetIsEnemy(oTarget, GetAreaOfEffectCreator()))
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(EffectKnockdown()), oTarget, 6.0);
}