Fixed Sigmata radials
Fixed Sigmata radials. Added spiritual weapon sanity checks. Forsaker & Vow of Poverty fixes by @Fencas. Updated Saint template. Fixed minor TLK updates. Updated release archive.
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@@ -77,7 +77,6 @@ void main()
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object oSummon = GetItemPossessor(oWeapon); // The wielder of the weapon
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object oTarget = PRCGetSpellTargetObject(); // The creature being attacked
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object oCaster = GetLocalObject(oSummon, "MY_CASTER"); // Retrieve the stored caster
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object oPC = GetFirstPC(); // First player character for debug messages
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int nRunEvent = GetRunningEvent();
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@@ -85,7 +84,13 @@ void main()
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{
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oSummon = GetPCItemLastUnequippedBy();
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oWeapon = GetPCItemLastUnequipped();
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SendMessageToPC(GetFirstPC(), "prc_evnt_spirwep: Item OnUnEquip / OnUnAcquire Event running.");
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if(GetIsPC(oSummon) == TRUE)
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{
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return;
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}
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if(DEBUG) DoDebug("prc_evnt_spirwep: Item OnUnEquip / OnUnAcquire Event running.");
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HandleSpiritualWeaponUnequipEvent();
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return;
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}
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