Expanded Eldritch Disciple for epic progression.
Expanded Eldritch Disciple for epic progression. Tweaked Wild Mage bonus feat list. Started updating prc_getbest_inc
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@@ -73171,7 +73171,7 @@ Special Abilities:
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<entry id="77208" lang="en" sex="m">Sorcerous Spellcasting (Hobgoblin Warsoul)</entry>
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<entry id="77209" lang="en" sex="m">Sorcerous Casting: Hobgoblin Warsoul's cast spells as a Sorcerer of their hit dice (10th level).</entry>
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<entry id="77210" lang="en" sex="m"><cÿÿÿ>Pick a spellcasting feat (1st lvl)</c></entry>
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<entry id="77211" lang="en" sex="m">Choose which spellcasting class to advance with the currently selected Prestige Class. If you try take a marker feat after 1st class level, your character will be releveled.</entry>
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<entry id="77211" lang="en" sex="m">Choose which spellcasting class to advance with the currently selected Prestige Class. If you try take a marker feat after1st class level, your character will be releveled.</entry>
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<entry id="77212" lang="en" sex="m"><cÿÿÿ>Chose a Discipline (1st lvl)</c></entry>
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<entry id="77213" lang="en" sex="m">Every Psion must decide at first level which discipline he will specialize in. Choosing a discipline provides a psion with access to the powers that are restricted to that discipline. If you try take a more than one psionic disipline, your character will be releveled. If you do this at first character level, you will need to delete the character and start over.</entry>
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<entry id="77214" lang="en" sex="m">Ability Focus</entry>
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@@ -73185,6 +73185,28 @@ Add +2 to the DC for all saving throws against the special attack on which the c
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Special
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A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack. </entry>
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<entry id="77216" lang="en" sex="m"><cÿÿÿ>Choose a Divine Gift</c></entry>
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<entry id="77217" lang="en" sex="m">At 1st level, you gain a sacred gift of power from your divine patron (who is also the source of your cleric spells and, directly or indirectly, your warlock invocations).
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Choose one of the following abilities at 1st level, and another ability every three levels thereafter, to a maximum of four at 10th level. You can spend one of your turn/rebuke undead attempts as a swift action to activate the chosen power.
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Corrupting Blast: In place of applying an eldritch essence invocation to your eldritch blast, you can change it into a corrupting blast. In addition to its normal effect, the blast applies a penalty on the target's next Will save equal to 1/2 your class level (minimum -1). If the target doesn't attempt a Will save before the end of your next turn, the effect fades.
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Damage Reduction: You gain temporary damage reduction (overcome by cold iron) equal to 1/2 your class level (minimum 1).This damage reduction stacks with the damage reduction granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round).
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Fearful Glare: You can render a single living creature within 30 feet of you shaken for 1 round (Will negates; DC 10 + class level + Cha modifier). The creature's HD can't exceed your character level.
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Fiendish Resistance: You gain resistance to acid and fire equal to 10 + your class level. This resistance stacks with the energy resistance granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be evil for you to select this gift.
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Healing Blast: In place of applying an eldritch essence invocation to your eldritch blast, you can change it into a healing blast. The blast heals living creatures instead of dealing damage to them (the damage healed is equal to the damage normally dealt). Against undead, the healing blast deals damage as normal; against constructs or objects, the healing blast has no effect. Your deity must be non-evil for you to select this gift.
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Protective Aura: You surround yourself with a magic circle against evil centered on you. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be good for you to select this gift.
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Strength of Will: You gain a bonus equal to 1/2 your class level (minimum +1) on your next save to resist a mind-affecting spell or ability. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round); if you haven't attempted an appropriate save in this time, the effect ends.
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Wild Frenzy: You gain a +2 bonus on attack rolls and damage rolls with melee weapons and eldritch blasts, along with temporary hit points equal to twice your class level. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be chaotic for you to select this gift.</entry>
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<entry id="77218" lang="en" sex="m"><cÿÿÿ>Pick an invoking feat (1st lvl)</c></entry>
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<entry id="77219" lang="en" sex="m">Choose which invoking class to advance with the currently selected Prestige Class. If you try take a marker feat after1st class level, your character will be releveled.</entry>
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<entry id="79999" lang="en" sex="m">## iprp_damagecost.2da expansion ##</entry>
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<entry id="80000" lang="en" sex="m">21 Damage</entry>
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<entry id="80001" lang="en" sex="m">+21</entry>
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@@ -74395,7 +74417,7 @@ Spellcasting: The epic Eldritch Disciple continues to increase in divine caster
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Invoking: The epic Eldritch Disciple continues to increase in invoker level (and spells known, if applicable).
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Epic Eldritch Disciple Bonus Feat List:
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Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Eldritch Sculptor, Epic Damage Reduction, Epic Eldritch Blast, Epic Energy Resistance, Epic Extra Invocation, Epic Fiendish Resilience, Epic Spell Focus, Epic Spell Penetration, Fast Healing, Improved Combat Casting, Lord of All Essences, Master of the Elements, Morpheme Savant, Paragon Visionary, Shadowmaster, Superior Initiative.</entry>
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Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Eldritch Sculptor, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Eldritch Blast, Epic Energy Resistance, Epic Extra Invocation, Epic Fiendish Resilience, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Improved Combat Casting, Lord of All Essences, Master of the Elements, Morpheme Savant, Paragon Visionary, Shadowmaster, Superior Initiative.</entry>
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<entry id="205152" lang="en" sex="m">Epic Ghost Faced Killer</entry>
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<entry id="205153" lang="en" sex="m">At epic levels, the Ghost-Faced Killer becomes a nearly unstoppable specter of death, striking from the shadows with terrifying precision. Their ghostly abilities expand, allowing more frequent use of ethereal movement and fear-based tactics. Few see them coming, and even fewer survive the encounter.
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@@ -75211,4 +75233,4 @@ Specifics: You gain a +4 perfection bonus on Will saving throws against charm an
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<entry id="213330" lang="en" sex="m">Type of Feat: Exalted
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Prerequisite: Wis 13+
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Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells)</entry>
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</tlk>
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</tlk>
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