Updated new damage types
Updated new damage types. Updated release archive.
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@@ -781,7 +781,15 @@ const int IP_CONST_FEAT_EPIC_DR_6 = 274;
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const int IP_CONST_FEAT_EPIC_DR_9 = 275;
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//IP_CONST_DAMAGETYPE
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const int IP_CONST_DAMAGETYPE_VILE = 14;
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//const int IP_CONST_DAMAGETYPE_BLOOD = 15; //:: Not a 3e PnP damage type
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const int IP_CONST_DAMAGETYPE_POISON = 16;
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//const int IP_CONST_DAMAGETYPE_SHADOW = 17; //:: Not a 3e PnP damage type
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const int IP_CONST_DAMAGETYPE_PSYCHIC = 18;
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//const int IP_CONST_DAMAGETYPE_NECROTIC = 19; //:: This is from 4e D&D
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const int IP_CONST_DAMAGETYPE_RADIANT = 20;
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const int IP_CONST_DAMAGETYPE_FORCE = 21;
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const int IP_CONST_DAMAGETYPE_UNTYPED = 22;
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const int IP_CONST_DAMAGETYPE_VILE = 23;
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//IP_CONST_DAMAGESOAK
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const int IP_CONST_DAMAGESOAK_1_HP = 11;
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