Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Name Devil's Eye
//:: FileName sp_devils_eye.nss
//:://////////////////////////////////////////////
/**@file Devil's Eye
Divination [Evil]
Level: Blk 2, Clr 3, Diabolic 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 minute/level
The caster gains the visual acuity of a devil. He
can see not only in darkness, but also in magical
darkness, with a range of 30 feet.
Author: Tenjac
Created:
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
PRCSetSchool(SPELL_SCHOOL_DIVINATION);
// Run the spellhook.
if (!X2PreSpellCastCode()) return;
object oPC = OBJECT_SELF;
int nCasterLvl = PRCGetCasterLevel(oPC);
effect eUltra = EffectUltravision();
effect eVis = EffectVisualEffect(VFX_DUR_ULTRAVISION);
effect eLink = EffectLinkEffects(eUltra, eVis);
float fDur = (60.0f * nCasterLvl);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, fDur);
PRCSetSchool();
//SPEvilShift(oPC);
}