Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
30/12/19 by Stratovarius
Basilisk Mask Totem Bind
Behind the mask, your eyes glow with a pale green radiance that is clearly visible through the eyes of the basilisk. There is a sense of weight in your forehead, but it is not entirely unpleasant<6E>more like a power anxious to be exercised.
By directing your gaze on a creature within 30 feet, you can temporarily turn that creature to stone (as the flesh to stone spell, except that the duration is only 1 round). A successful Fortitude save negates this effect.
*/
#include "moi_inc_moifunc"
#include "prc_inc_sp_tch"
void main()
{
object oMeldshaper = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_BASILISK_MASK);
int nMeldshaperLvl;
int nDC = GetMeldshaperDC(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_BASILISK_MASK);
// Only creatures, and PvP check.
if(!GetIsReactionTypeFriendly(oTarget))
{
// Check Spell Resistance
if(!PRCDoResistSpell(oMeldshaper, oTarget, nMeldshaperLvl))
{
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPetrify(), oTarget, 6.0);
}
}
}
}