Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
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commit 6ec137a24e
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/*
02/03/21 by Stratovarius
Focalor, Prince of Tears
Granted Abilities:
Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence.
Lightning Strike: Once per round as a standard action, you can call down a bolt of lightning that strikes any target you designate, as long as it is within 10 feet per effective
binder level of your position. The lightning bolt deals 3d6 points of electricity damage, plus an additional 1d6 points of electricity damage for every three effective binder
levels you possess above 5th. A successful Reflex save halves this damage.
*/
#include "bnd_inc_bndfunc"
void main()
{
//Declare major variables
object oBinder = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nBinderLevel = GetBinderLevel(oBinder, VESTIGE_FOCALOR);
int nDC = GetBinderDC(oBinder, VESTIGE_FOCALOR);
int nDamage = d6(3 + ((nBinderLevel-5)/3));
effect eVis = EffectVisualEffect(VFX_IMP_LIGHTNING_M);
nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, nDC, SAVING_THROW_TYPE_ELECTRICITY);
if(nDamage > 0)
{
// Apply effects to the currently selected target.
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nDamage, DAMAGE_TYPE_ELECTRICAL), oTarget);
}
}