Update to PRC 4.1.10a

Update to PRC 4.1.10a
This commit is contained in:
Jaysyn904
2022-12-09 19:08:32 -05:00
parent edc1ff70e3
commit 6c305aecc5
128 changed files with 48777 additions and 47646 deletions

View File

@@ -29,7 +29,8 @@ Lizard Bane: Zagan
void main()
{
object oBinder = PRCGetSpellTargetObject();
object oBinder = PRCGetSpellTargetObject();
object oSkin = GetPCSkin(oBinder);
effect eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_ANTILIFE_SHELL), EffectPact(oBinder));
@@ -40,6 +41,7 @@ void main()
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SPOT, 4));
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_LISTEN, 4));
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SEARCH, 4));
IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if (!GetIsVestigeExploited(oBinder, VESTIGE_ZAGAN_LIZARD_BANE))
{

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@@ -54,8 +54,12 @@ void RendingClaws(object oInitiator, object oTarget)
void Scent(object oInitiator)
{
effect eScent = EffectLinkEffects(EffectSkillIncrease(SKILL_SPOT, 4), EffectSkillIncrease(SKILL_LISTEN, 4));
object oSkin = GetPCSkin(oInitiator);
effect eScent = EffectLinkEffects(EffectSkillIncrease(SKILL_SPOT, 4), EffectSkillIncrease(SKILL_LISTEN, 4));
eScent = EffectLinkEffects(eScent, EffectSkillIncrease(SKILL_SEARCH, 4));
IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eScent, oInitiator);
}

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@@ -28,8 +28,8 @@ void SwordSageDisciplineWeaponFocus(object oPC)
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_SCIMITAR, FEAT_WEAPON_FOCUS_SCIMITAR);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_LIGHT_MACE, FEAT_WEAPON_FOCUS_LIGHT_MACE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_SPEAR, FEAT_WEAPON_FOCUS_SPEAR);
AddWS(oPC, oSkin, IP_CONST_FEAT_WF_LIGHT_PICK, FEAT_WEAPON_FOCUS_LIGHT_PICK);
AddWS(oPC, oSkin, IP_CONST_FEAT_WF_FALCHION, FEAT_WEAPON_FOCUS_FALCHION);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_LIGHT_PICK, FEAT_WEAPON_FOCUS_LIGHT_PICK);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_FALCHION, FEAT_WEAPON_FOCUS_FALCHION);
}
else if (GetHasFeat(FEAT_SS_DF_WF_DM, oPC))
{
@@ -45,7 +45,7 @@ void SwordSageDisciplineWeaponFocus(object oPC)
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_SHORT_SWORD, FEAT_WEAPON_FOCUS_SHORT_SWORD);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_STAFF, FEAT_WEAPON_FOCUS_STAFF);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_UNARMED_STRIKE, FEAT_WEAPON_FOCUS_UNARMED_STRIKE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WF_NUNCHUKU, FEAT_WEAPON_FOCUS_NUNCHUKU);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_NUNCHAKU, FEAT_WEAPON_FOCUS_NUNCHAKU);
}
else if (GetHasFeat(FEAT_SS_DF_WF_SH, oPC))
{
@@ -53,7 +53,7 @@ void SwordSageDisciplineWeaponFocus(object oPC)
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_SHORT_SWORD, FEAT_WEAPON_FOCUS_SHORT_SWORD);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_DAGGER, FEAT_WEAPON_FOCUS_DAGGER);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_UNARMED_STRIKE, FEAT_WEAPON_FOCUS_UNARMED_STRIKE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WF_SAI, FEAT_WEAPON_FOCUS_SAI);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_SAI, FEAT_WEAPON_FOCUS_SAI);
}
else if (GetHasFeat(FEAT_SS_DF_WF_SD, oPC))
{
@@ -61,7 +61,7 @@ void SwordSageDisciplineWeaponFocus(object oPC)
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_UNARMED_STRIKE, FEAT_WEAPON_FOCUS_UNARMED_STRIKE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_GREAT_AXE, FEAT_WEAPON_FOCUS_GREAT_AXE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_GREAT_SWORD, FEAT_WEAPON_FOCUS_GREAT_SWORD);
AddWS(oPC, oSkin, IP_CONST_FEAT_WF_HEAVY_MACE, FEAT_WEAPON_FOCUS_HEAVY_MACE);
AddWS(oPC, oSkin, IP_CONST_FEAT_WEAPON_FOCUS_HEAVY_MACE, FEAT_WEAPON_FOCUS_HEAVY_MACE);
}
else if (GetHasFeat(FEAT_SS_DF_WF_TC, oPC))
{

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@@ -29,6 +29,7 @@
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
@@ -37,8 +38,10 @@ void main()
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
object oSkin = GetPCSkin(oInitiator);
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
@@ -57,5 +60,6 @@ void main()
if (GetLocalInt(oInitiator, "TigerFangSharpClaw")) eScent = EffectLinkEffects(eScent, EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_BASE_WEAPON));
eScent = ExtraordinaryEffect(eScent);
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eScent, oTarget);
IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}