2025/06/21 Update

Update NUI spellbook notes.
Magic staves are quarterstaves.
Champion of Torm & Eldritch Knight were missing a fighter bonus feat.
Added an entry for Risen Reunited in epicspells.2da.
Fixed icon for ImpCrit Goad.
Unseen Seen & Ult. Magus's spellcasting marker feats names were swapped.
Added more sanity checking to Luminous Armor.
Updated Warforged & Warforged Chargers descriptions.
Enlightened Fist requires Arcane CL 2 not 2nd Circle spells.
No such thing as Luck AC in NWN.
Added sanity check for Blackguard's Aura.
Updated NUI spellcasting menu.
This commit is contained in:
Jaysyn904
2025-06-20 18:52:50 -04:00
parent 797442d3da
commit 6b1d73cbfb
29 changed files with 1054 additions and 991 deletions

View File

@@ -402,6 +402,7 @@ int Vile_Feat(int iTypeWeap)
case BASE_ITEM_LONGSWORD: return GetHasFeat(FEAT_VILE_MARTIAL_LONGSWORD);
case BASE_ITEM_MORNINGSTAR: return GetHasFeat(FEAT_VILE_MARTIAL_MORNINGSTAR);
case BASE_ITEM_QUARTERSTAFF: return GetHasFeat(FEAT_VILE_MARTIAL_QUARTERSTAFF);
case BASE_ITEM_MAGICSTAFF: return GetHasFeat(FEAT_VILE_MARTIAL_QUARTERSTAFF);
case BASE_ITEM_RAPIER: return GetHasFeat(FEAT_VILE_MARTIAL_RAPIER);
case BASE_ITEM_SCIMITAR: return GetHasFeat(FEAT_VILE_MARTIAL_SCIMITAR);
case BASE_ITEM_SCYTHE: return GetHasFeat(FEAT_VILE_MARTIAL_SCYTHE);
@@ -482,6 +483,7 @@ int GetSanctifedMartialFeat(int iTypeWeap)
case BASE_ITEM_LONGSWORD: return FEAT_SANCTIFY_MARTIAL_LONGSWORD;
case BASE_ITEM_MORNINGSTAR: return FEAT_SANCTIFY_MARTIAL_MORNINGSTAR;
case BASE_ITEM_QUARTERSTAFF: return FEAT_SANCTIFY_MARTIAL_QUARTERSTAFF;
case BASE_ITEM_MAGICSTAFF: return FEAT_SANCTIFY_MARTIAL_QUARTERSTAFF;
case BASE_ITEM_RAPIER: return FEAT_SANCTIFY_MARTIAL_RAPIER;
case BASE_ITEM_SCIMITAR: return FEAT_SANCTIFY_MARTIAL_SCIMITAR;
case BASE_ITEM_SCYTHE: return FEAT_SANCTIFY_MARTIAL_SCYTHE;
@@ -555,6 +557,7 @@ int Sanctify_Feat(int iTypeWeap)
case BASE_ITEM_LONGSWORD: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_LONGSWORD);
case BASE_ITEM_MORNINGSTAR: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_MORNINGSTAR);
case BASE_ITEM_QUARTERSTAFF: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_QUARTERSTAFF);
case BASE_ITEM_MAGICSTAFF: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_QUARTERSTAFF);
case BASE_ITEM_RAPIER: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_RAPIER);
case BASE_ITEM_SCIMITAR: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_SCIMITAR);
case BASE_ITEM_SCYTHE: return GetHasFeat(FEAT_SANCTIFY_MARTIAL_SCYTHE);