Fixed Disease DC for Blightspawned
Fixed Disease DC for Blightspawned Expanded IP_CONST_ONHIT_SAVEDC out to 70 Updated IPOnHitSaveDC() & IPDamageConstant() to handle expanded 2DAs
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@@ -713,7 +713,7 @@ const int IP_CONST_ONHIT_CASTSPELL_NIGHTSHADEPOISON = 201;
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const int IP_CONST_ONHIT_CASTSPELL_LINGDMG = 202;
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const int IP_CONST_CASTSPELL_ELDRITCH_GLAIVE_ONHIT = 205;
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//:: DAMAGE_BONUS_
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//:: DAMAGE_BONUS_ [iprp_damagecost.2da]
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const int DAMAGE_BONUS_21 = 73;
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const int DAMAGE_BONUS_22 = 74;
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const int DAMAGE_BONUS_23 = 75;
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@@ -745,7 +745,7 @@ const int DAMAGE_BONUS_48 = 100;
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const int DAMAGE_BONUS_49 = 101;
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const int DAMAGE_BONUS_50 = 102;
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//:: IP_CONST_DAMAGEBONUS
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//:: IP_CONST_DAMAGEBONUS [iprp_damagecost.2da]
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const int IP_CONST_DAMAGEBONUS_11 = 21;
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const int IP_CONST_DAMAGEBONUS_12 = 22;
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const int IP_CONST_DAMAGEBONUS_13 = 23;
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@@ -831,16 +831,68 @@ const int IP_CONST_DAMAGEBONUS_50 = 102;
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// IP_CONST_IMMUNITYSPELL
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const int IP_CONST_IMMUNITYSPELL_BOLT_WEB = 239;
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const int IP_CONST_IMMUNITYSPELL_SHADOW_WEB = 240;
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const int IP_CONST_IMMUNITYSPELL_BELETITH_WEB = 241;
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const int IP_CONST_IMMUNITYSPELL_NS_WEB = 242;
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// IP_CONST_ONHIT_SAVEDC
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// IP_CONST_ONHIT_SAVEDC [iprp_onhitcost.2da]
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const int IP_CONST_ONHIT_SAVEDC_10 = 10;
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const int IP_CONST_ONHIT_SAVEDC_11 = 11;
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const int IP_CONST_ONHIT_SAVEDC_12 = 12;
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const int IP_CONST_ONHIT_SAVEDC_13 = 13;
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const int IP_CONST_ONHIT_SAVEDC_15 = 15;
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const int IP_CONST_ONHIT_SAVEDC_17 = 17;
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const int IP_CONST_ONHIT_SAVEDC_19 = 19;
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const int IP_CONST_ONHIT_SAVEDC_21 = 21;
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const int IP_CONST_ONHIT_SAVEDC_23 = 23;
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const int IP_CONST_ONHIT_SAVEDC_25 = 25;
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const int IP_CONST_ONHIT_SAVEDC_27 = 27;
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const int IP_CONST_ONHIT_SAVEDC_28 = 28;
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const int IP_CONST_ONHIT_SAVEDC_29 = 29;
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const int IP_CONST_ONHIT_SAVEDC_30 = 30;
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const int IP_CONST_ONHIT_SAVEDC_31 = 31;
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const int IP_CONST_ONHIT_SAVEDC_32 = 32;
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const int IP_CONST_ONHIT_SAVEDC_33 = 33;
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const int IP_CONST_ONHIT_SAVEDC_34 = 34;
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const int IP_CONST_ONHIT_SAVEDC_35 = 35;
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const int IP_CONST_ONHIT_SAVEDC_36 = 36;
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const int IP_CONST_ONHIT_SAVEDC_37 = 37;
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const int IP_CONST_ONHIT_SAVEDC_38 = 38;
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const int IP_CONST_ONHIT_SAVEDC_39 = 39;
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const int IP_CONST_ONHIT_SAVEDC_40 = 40;
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const int IP_CONST_ONHIT_SAVEDC_41 = 41;
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const int IP_CONST_ONHIT_SAVEDC_42 = 42;
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const int IP_CONST_ONHIT_SAVEDC_43 = 43;
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const int IP_CONST_ONHIT_SAVEDC_44 = 44;
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const int IP_CONST_ONHIT_SAVEDC_45 = 45;
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const int IP_CONST_ONHIT_SAVEDC_46 = 46;
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const int IP_CONST_ONHIT_SAVEDC_47 = 47;
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const int IP_CONST_ONHIT_SAVEDC_48 = 48;
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const int IP_CONST_ONHIT_SAVEDC_49 = 49;
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const int IP_CONST_ONHIT_SAVEDC_50 = 50;
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const int IP_CONST_ONHIT_SAVEDC_51 = 51;
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const int IP_CONST_ONHIT_SAVEDC_52 = 52;
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const int IP_CONST_ONHIT_SAVEDC_53 = 53;
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const int IP_CONST_ONHIT_SAVEDC_54 = 54;
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const int IP_CONST_ONHIT_SAVEDC_55 = 55;
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const int IP_CONST_ONHIT_SAVEDC_56 = 56;
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const int IP_CONST_ONHIT_SAVEDC_57 = 57;
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const int IP_CONST_ONHIT_SAVEDC_58 = 58;
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const int IP_CONST_ONHIT_SAVEDC_59 = 59;
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const int IP_CONST_ONHIT_SAVEDC_60 = 60;
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const int IP_CONST_ONHIT_SAVEDC_61 = 61;
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const int IP_CONST_ONHIT_SAVEDC_62 = 62;
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const int IP_CONST_ONHIT_SAVEDC_63 = 63;
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const int IP_CONST_ONHIT_SAVEDC_64 = 64;
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const int IP_CONST_ONHIT_SAVEDC_65 = 65;
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const int IP_CONST_ONHIT_SAVEDC_66 = 66;
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const int IP_CONST_ONHIT_SAVEDC_67 = 67;
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const int IP_CONST_ONHIT_SAVEDC_68 = 68;
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const int IP_CONST_ONHIT_SAVEDC_69 = 69;
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const int IP_CONST_ONHIT_SAVEDC_70 = 70;
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// Creature Epic Criticals
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const int IP_CONST_FEAT_DEVCRITICAL_CREATURE = 271;
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