2025/05/11 Update

Added confirmation to Cohort creation conversation.
Fixed Hound Archon's Aura of Menace.
Added Swarm of Arrows epic feat.
Fixed HiPS on Brownie & Naz Rakshasa.
Fixed 2DA Name error for Epic Weapon Focus: Maul.
Clarified human only feats in TLK.
Added new web enhancement Adventure Locale.
This commit is contained in:
Jaysyn904
2025-05-11 23:03:04 -04:00
parent f384d43821
commit 66de6daa94
106 changed files with 49918 additions and 47779 deletions

View File

@@ -29,11 +29,14 @@ void main()
eShaken = EffectLinkEffects(eShaken, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
effect eVis = EffectVisualEffect(VFX_IMP_FEAR_S);
int nHD = GetHitDice(oPC);
// DC is charisma based
int nDC = 10 + (nHD / 2) + GetAbilityModifier(ABILITY_CHARISMA, oPC);
int nRHD = GetLevelByClass(CLASS_TYPE_OUTSIDER, oPC);
// DC is charisma based. +2 Racial Bonus
int nDC = 12 + (nRHD / 2) + GetAbilityModifier(ABILITY_CHARISMA, oPC);
int nDuration = d6(2);
if(GetIsEnemy(oTarget, oPC) && GetHitDice(oTarget) <= nHD)
//if(GetIsEnemy(oTarget, oPC) && GetHitDice(oTarget) <= nHD)
if(GetIsEnemy(oTarget, oPC))
{
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(oPC, SPELLABILITY_AURA_FEAR));