2025/06/03 Update
Updated NUI spellcast menu (@Rakiov) Updated Tornado Throw. Updated Midnight Augmentation. Updated Lucky Dice's tlk entries. Fixed Heartwarder's marker feat.
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@@ -250,9 +250,9 @@ int FindUnarmedDamage(object oCreature)
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// Ronove is in place of monk, does not stack
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if (iRonove > iMonk) iMonk = iRonove;
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// monks damage progesses every four levels, starts at 1d6
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if (iMonk > 0)
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// monks damage progesses every four levels, starts at 1d6
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if (iMonk > 0)
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iMonkDamage = iMonk / 4 + 3;
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// For medium monks in 3.0e skip 2d8 and go to 1d20
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@@ -263,6 +263,7 @@ int FindUnarmedDamage(object oCreature)
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// without stacking.
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if (iShou > 0) iShouDamage = iShou + 2; // Lv. 1: 1d6, Lv. 2: 1d8, Lv. 3: 1d10
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if (iShou > 3) iShouDamage--; // Lv. 4: 1d10, Lv. 5: 2d6
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iShouDamage = StringToInt(Get2DACache("unarmed_dmg","size" + IntToString(iSize), iShouDamage));
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// Frostrager does not stack with other damage types
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if (iFrost > 0) iFrostDamage = IP_CONST_MONSTERDAMAGE_1d6; // Lv. 1: 1d6
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@@ -326,10 +327,15 @@ int FindUnarmedDamage(object oCreature)
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iBrawlerDamage += iDieIncrease;
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iFrostDamage += iDieIncrease;
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iSUSDamage += iDieIncrease;
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//FloatingTextStringOnCreature("prc_inc_unarmed: Size is: "+IntToString(iSize)+".", oCreature);
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//FloatingTextStringOnCreature("prc_inc_unarmed: Pre 2DA Lookup >> iMonkDamage = "+IntToString(iMonkDamage)+".", oCreature);
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// now, read the damage from the table in unarmed_dmg.2da
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iMonkDamage = StringToInt(Get2DACache("unarmed_dmg","size" + IntToString(iSize), iMonkDamage));
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iShouDamage = StringToInt(Get2DACache("unarmed_dmg","size" + IntToString(iSize), iShouDamage));
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//FloatingTextStringOnCreature("prc_inc_unarmed: Post 2DA Lookup >> iMonkDamage = "+IntToString(iMonkDamage)+".", oCreature);
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// Medium+ monks have some special values on the table in 3.0:
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if (iSize >= 5 && !GetPRCSwitch(PRC_3_5e_FIST_DAMAGE))
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