Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,25 +0,0 @@
INSTALLATION INSTRUCTIONS
- Copy nwnx_funcs.dll into your main Neverwinter Nights folder (e.g.: "C:\Program Files\Neverwinter Nights\"
- Add nwnx_funcs.nss to your module (or include directory)
- Add the following lines to your nwnx.ini
[FUNCS]
;Number_of_Skills, the amount of skills from skills.2da (last row+1)
Number_of_Skills=28
;debugLevel: 1 should only show basic information, 2 should include errors and 3 should log pretty much everything
debugLevel=0
;Set this to 1 to use the CustomTrapGeometry functions
HOOK_CustomTrapGeometry=1
;Hook for a new OnPlayerLeave event which runs before OnClientLeave
;Makes it possible to retrieve information about the player object as usual (GetName, GetArea, etc)
;In the onplayerleaving script, OBJECT_SELF is the player object about to leave
HOOK_OnPlayerLeaving=1
OnPlayerLeavingScript=onplayerleaving
Dll compiled with Visual C++ 2008 Express