Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,97 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Evil Blight
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//:: x2_s0_EvilBlight
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Any enemies within the area of effect will
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suffer a curse effect
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Keith Warner
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//:: Created On: Jan 2/03
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//:://////////////////////////////////////////////
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//:: Updated by: Andrew Nobbs
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//:: Updated on: March 28, 2003
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//:: 2003-07-07: Stacking Spell Pass, Georg Zoeller
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//:: modified by mr_bumpkin Dec 4, 2003 for prc stuff
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ENCHANTMENT);
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/*
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Spellcast Hook Code
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Added 2003-07-07 by Georg Zoeller
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oTarget;
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effect eImpact = EffectVisualEffect(VFX_IMP_DOOM);
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effect eVis = EffectVisualEffect(VFX_IMP_EVIL_HELP);
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effect eCurse = SupernaturalEffect(EffectCurse(3,3,3,3,3,3));
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//Apply Spell Effects
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location lLoc = GetLocation(OBJECT_SELF);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lLoc);
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int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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CasterLvl +=SPGetPenetr();
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//Get first target in the area of effect
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(OBJECT_SELF), FALSE, OBJECT_TYPE_CREATURE);
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float fDelay;
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while(GetIsObjectValid(oTarget))
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{
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//Check faction of oTarget
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if (GetIsEnemy(oTarget))
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{
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//Signal spell cast at event
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SignalEvent(oTarget, EventSpellCastAt(oTarget, PRCGetSpellId()));
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//Make SR Check
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if (!PRCDoResistSpell(OBJECT_SELF, oTarget,CasterLvl))
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{
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int nDC = PRCGetSaveDC(oTarget,OBJECT_SELF);
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//Make Will Save
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (nDC)))
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{
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// wont stack
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if (!GetHasSpellEffect(PRCGetSpellId(), oTarget))
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{
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eImpact, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eCurse, oTarget);
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}
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}
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}
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}
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//Get next spell target
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, lLoc, FALSE, OBJECT_TYPE_CREATURE);
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Erasing the variable used to store the spell's spell school
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}
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