Clear out experimental .35 files
Clear out experimental .35 files
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//::///////////////////////////////////////////////
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//:: Dirge
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//:: x0_s0_dirge.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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All creatures within the AoE take 2 points of Strength
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and Dexterity ability score damage.
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Lasts 1 round/level
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: July 2002
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//:://////////////////////////////////////////////
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//:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_EVOCATION);
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//Declare major variables including Area of Effect Object
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object oCaster = OBJECT_SELF;
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location lTarget = GetLocation(oCaster);
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int nCasterLvl = PRCGetCasterLevel(oCaster);
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int nMetaMagic = PRCGetMetaMagicFeat();
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int nAoE = AOE_MOB_CIRCGOOD;
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//Make sure duration does no equal 0
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if(nCasterLvl < 1)
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nCasterLvl = 1;
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float fDuration = RoundsToSeconds(nCasterLvl);
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//Check Extend metamagic feat.
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if(nMetaMagic & METAMAGIC_EXTEND)
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fDuration *= 2; //Duration is +100%
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//change from AOE_PER_FOGMIND to AOE_MOB_CIRCGOOD
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effect eAOE = EffectAreaOfEffect(nAoE, "x0_s0_dirgeEN", "x0_s0_dirgeHB", "x0_s0_dirgeEX");
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PRCRemoveEffectsFromSpell(oCaster, SPELL_DIRGE);
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//Fire cast spell at event for the target
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SignalEvent(oCaster, EventSpellCastAt(oCaster, SPELL_DIRGE, FALSE));
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//Create an instance of the AOE Object using the Apply Effect function
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, oCaster, fDuration, TRUE, SPELL_DIRGE, nCasterLvl);
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//Apply the FNF to the spell location
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SOUND_BURST), lTarget);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(257), lTarget);
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//Setup Area Of Effect object
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object oAoE = GetAreaOfEffectObject(GetLocation(oCaster), GetAreaOfEffectTag(nAoE));
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SetAllAoEInts(SPELL_DIRGE, oAoE, PRCGetSpellSaveDC(SPELL_DIRGE, SPELL_SCHOOL_EVOCATION), 0, nCasterLvl);
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PRCSetSchool();
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}
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