Clear out experimental .35 files
Clear out experimental .35 files
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//::///////////////////////////////////////////////
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//:: Name Resonating Resistance
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//:: FileName sp_res_resist.nss
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//:://////////////////////////////////////////////
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/**@file Resonating Resistance
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Transmutation
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Level: Clr 5, Mortal Hunter 4, Sor/Wiz 5
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Components: V, Fiend
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Casting Time: 1 action
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Range: Personal
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Target: Caster
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Duration: 1 minute/level
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The caster improves his spell resistance. Each time
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a foe attempts to bypass the caster's spell
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resistance, it must make a spell resistance check
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twice. If either check fails, the foe fails to bypass
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the spell resistance.
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The caster must have spell resistance as an
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extraordinary ability for resonating resistance to
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function. Spell resistance granted by a magic item or
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the spell resistance spell does not improve.
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Author: Tenjac
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Created: 7/5/06
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oPC = OBJECT_SELF;
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int nCasterLvl = PRCGetCasterLevel(oPC);
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float fDur = (60.0f * nCasterLvl);
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int nMetaMagic = PRCGetMetaMagicFeat();
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effect eVis = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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if(nMetaMagic & METAMAGIC_EXTEND)
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{
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fDur += fDur;
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}
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//if is a fiend
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if((GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL) && (MyPRCGetRacialType(oPC) == RACIAL_TYPE_OUTSIDER))
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{
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//has spell SR on hide
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object oSkin = GetPCSkin(oPC);
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itemproperty iTest = GetFirstItemProperty(oSkin);
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int bValid = FALSE;
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while(GetIsItemPropertyValid(iTest))
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{
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if(GetItemPropertyType(iTest) == ITEM_PROPERTY_SPELL_RESISTANCE)
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{
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bValid = TRUE;
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break;
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}
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iTest = GetNextItemProperty(oSkin);
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}
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//has SR feat
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if(GetHasFeat(FEAT_SPELL27, oPC) ||
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GetHasFeat(FEAT_SPELL25, oPC) ||
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GetHasFeat(FEAT_SPELL23, oPC) ||
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GetHasFeat(FEAT_SPELL22, oPC) ||
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GetHasFeat(FEAT_SPELL21, oPC) ||
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GetHasFeat(FEAT_SPELL20, oPC) ||
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GetHasFeat(FEAT_SPELL19, oPC) ||
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GetHasFeat(FEAT_SPELL18, oPC) ||
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GetHasFeat(FEAT_SPELL17, oPC) ||
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GetHasFeat(FEAT_SPELL16, oPC) ||
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GetHasFeat(FEAT_SPELL15, oPC) ||
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GetHasFeat(FEAT_SPELL14, oPC) ||
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GetHasFeat(FEAT_SPELL13, oPC) ||
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GetHasFeat(FEAT_SPELL11, oPC) ||
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GetHasFeat(FEAT_SPELL10, oPC) ||
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GetHasFeat(FEAT_SPELL8, oPC) ||
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GetHasFeat(FEAT_SPELL5, oPC))
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{
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bValid = TRUE;
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}
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if(bValid == TRUE)
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oPC, fDur);
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}
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}
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PRCSetSchool();
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}
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