Clear out experimental .35 files
Clear out experimental .35 files
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/*
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sp_obscobj
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Obscure Object
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Abjuration
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Level: Brd 1, Clr 3, Sor/Wiz 2
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Components: V, S, M/DF
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Casting Time: 1 standard action
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Range: Touch
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Target: One object touched
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Duration: 8 hours (D)
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Saving Throw: Will negates (object)
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Spell Resistance: Yes (object)
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This spell hides an object from location by divination (scrying) effects, such as the
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scrying spell or a crystal ball. Such an attempt automatically fails (if the divination
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is targeted on the object) or fails to perceive the object (if the divination is targeted
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on a nearby location, object, or person).
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Arcane Material Component: A piece of chameleon skin.
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Stratovarius
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*/
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#include "prc_sp_func"
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void main()
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{
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object oCaster = OBJECT_SELF;
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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int nSpellID = PRCGetSpellId();
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PRCSetSchool(GetSpellSchool(nSpellID));
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if (!X2PreSpellCastCode()) return;
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object oTarget = PRCGetSpellTargetObject();
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int nMetaMagic = PRCGetMetaMagicFeat();
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effect eEffect = EffectLinkEffects(EffectSkillIncrease(SKILL_HEAL, 1), EffectSkillDecrease(SKILL_HEAL, 1));
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//VFX for start & end of the effect
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eEffect = EffectLinkEffects(eEffect, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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eEffect = EffectLinkEffects(eEffect, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
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//get duration
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float fDuration = HoursToSeconds(8);
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if(PRCGetMetaMagicFeat() & METAMAGIC_EXTEND)
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fDuration *= 2.0;
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//apply the effect
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, fDuration);
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PRCSetSchool();
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}
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