Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,75 +0,0 @@
|
||||
/*:://////////////////////////////////////////////
|
||||
//:: Spell Name Blade Barrier
|
||||
//:: Spell FileName SMP_S_BladeBar
|
||||
//:://////////////////////////////////////////////
|
||||
//:: In Game Spell desctiption
|
||||
//:://////////////////////////////////////////////
|
||||
Blade Barrier
|
||||
Evocation [Force]
|
||||
Level: Clr 6, Good 6, War 6
|
||||
Components: V, S
|
||||
Casting Time: 1 standard action
|
||||
Range: Medium (20M)
|
||||
Effect: Wall of whirling blades 10x1M, or a ringed wall of whirling blades
|
||||
with a radius 5M radius, 3M thick.
|
||||
Duration: 1 min./level (D)
|
||||
Saving Throw: Reflex half or Reflex negates; see text
|
||||
Spell Resistance: Yes
|
||||
|
||||
An immobile, vertical curtain of whirling blades shaped of pure force
|
||||
springs into existence. Any creature passing through the wall takes 1d6
|
||||
points of damage per caster level (maximum 15d6), with a Reflex save for
|
||||
half damage.
|
||||
|
||||
A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves)
|
||||
against attacks made to creatures inside it.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Spell Effects Applied / Notes
|
||||
//:://////////////////////////////////////////////
|
||||
Here, apply the right one.
|
||||
|
||||
Can be a circle, or a wall.
|
||||
|
||||
Either way, it provides cover to those who stay in it, and does damage
|
||||
every heartbeat, and on enter.
|
||||
|
||||
HB:
|
||||
- Damage (Up to 15d6) piercing, reflex save
|
||||
Enter:
|
||||
- Apply (if not already got) Blade Barrier +4AC, +2 Reflex saves
|
||||
Exit:
|
||||
- Remove (if couter at 0) all blade barrier effects.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jasperre
|
||||
//::////////////////////////////////////////////*/
|
||||
|
||||
#include "SMP_INC_SPELLS"
|
||||
|
||||
void main()
|
||||
{
|
||||
// Spell hook check.
|
||||
if(!SMP_SpellHookCheck()) return;
|
||||
|
||||
// Declare major variables
|
||||
location lTarget = GetSpellTargetLocation();
|
||||
int nCasterLevel = SMP_GetCasterLevel();
|
||||
int nMetaMagic = SMP_GetMetaMagicFeat();
|
||||
int nSpellId = GetSpellId();
|
||||
|
||||
// Duration in minutes
|
||||
float fDuration = SMP_GetDuration(SMP_MINUTES, nCasterLevel, nMetaMagic);
|
||||
|
||||
effect eAOE;
|
||||
// Declare effects
|
||||
// - Based on spell user choice
|
||||
if(nSpellId == SMP_SPELL_BLADE_BARRIER_ROUND)
|
||||
{
|
||||
eAOE = EffectAreaOfEffect(SMP_AOE_PER_BLADE_BARRIER_ROUND);
|
||||
}
|
||||
else //if( == SMP_SPELL_BLADE_BARRIER_SQUARE)
|
||||
{
|
||||
eAOE = EffectAreaOfEffect(SMP_AOE_PER_BLADE_BARRIER_RECTANGLE);
|
||||
}
|
||||
// Apply effects
|
||||
SMP_ApplyLocationDuration(lTarget, eAOE, fDuration);
|
||||
}
|
Reference in New Issue
Block a user