Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,35 +0,0 @@
/*:://////////////////////////////////////////////
//:: Spell Name Symbol of XXX: On Enter 5M Thing
//:: Spell FileName PHS_S_Symbola
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Any of the symbols have a 5M entry area.
They use the same AOE. This can not be deactivated - but if the one which
does the effects goes, this one might as well!
The first heartbeat sets what other AOE uses it, or something.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Reacts if something comes within 5M of the symbol - but isn't in the casters
party.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE status
if(!PHS_CheckAOECreator()) return;
// Declare major variables
object oTarget = GetEnteringObject();
object oCaster = GetAreaOfEffectCreator();
// Get
}