Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,52 +0,0 @@
|
||||
/*:://////////////////////////////////////////////
|
||||
//:: Spell Name Obscuring Mist
|
||||
//:: Spell FileName PHS_S_ObscMist
|
||||
//:://////////////////////////////////////////////
|
||||
//:: In Game Spell desctiption
|
||||
//:://////////////////////////////////////////////
|
||||
Range: Personal
|
||||
Effect: Cloud spreads in 6.67M.-radius from you
|
||||
Duration: 1 min./level
|
||||
Saving Throw: None
|
||||
Spell Resistance: No
|
||||
|
||||
A misty vapor arises around you. It is stationary once created. The vapor
|
||||
obscures all sight, including darkvision, giving the effect of partial
|
||||
consealment to melee attacks (20% miss chance). Creatures farther away for
|
||||
ranged attacks have total concealment (50% miss chance).
|
||||
|
||||
A moderate wind (11+ mph), such as from a gust of wind spell, disperses the
|
||||
fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A
|
||||
fireball, flame strike, or similar spell burns away the fog in the explosive
|
||||
or fiery spell<6C>s area. A wall of fire burns away the fog if the centre of
|
||||
the fog overlaps with the fire.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Spell Effects Applied / Notes
|
||||
//:://////////////////////////////////////////////
|
||||
Easy peasy. Applies the spell - should be only able to be cast at self.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jasperre
|
||||
//::////////////////////////////////////////////*/
|
||||
|
||||
#include "PHS_INC_SPELLS"
|
||||
|
||||
void main()
|
||||
{
|
||||
// Spell hook check.
|
||||
if(!PHS_SpellHookCheck(PHS_SPELL_OBSCURING_MIST)) return;
|
||||
|
||||
// Declare major variables
|
||||
location lTarget = GetSpellTargetLocation();
|
||||
int nCasterLevel = PHS_GetCasterLevel();
|
||||
int nMetaMagic = PHS_GetMetaMagicFeat();
|
||||
// Duration in minutes
|
||||
float fDuration = PHS_GetDuration(PHS_MINUTES, nCasterLevel, nMetaMagic);
|
||||
|
||||
// Declare effects
|
||||
effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_OBSCURING_MIST);
|
||||
// Impact VFX
|
||||
effect eImpact = EffectVisualEffect(PHS_VFX_FNF_GAS_EXPLOSION_MIST);
|
||||
|
||||
// Apply effects
|
||||
PHS_ApplyLocationDurationAndVFX(lTarget, eImpact, eAOE, fDuration);
|
||||
}
|
Reference in New Issue
Block a user