Clear out experimental .35 files
Clear out experimental .35 files
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/*:://////////////////////////////////////////////
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//:: Spell Name Miracle
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//:: Spell FileName PHS_S_Miracle
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Evocation
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Level: Clr 9, Luck 9
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Components: V, S, XP; see text
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Casting Time: 1 standard action
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Range: See text
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Target, Effect, or Area: See text
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Duration: See text
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Saving Throw: See text
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Spell Resistance: Yes
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You don<6F>t so much cast a miracle as request one. You state what you would
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like to have happen and request that your deity (or the power you pray to
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for spells) intercede.
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A miracle can do any of the following things.
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More description.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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See limited wish + wish. Leave for now.
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Placeholder script.
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Ideas (and can be incorporated into the others):
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<20> Duplicate any cleric spell of 8th level or lower (including spells to which
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you have access because of your domains).
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- Can check with, normally, GetHasFeat() for domains, and alignment as normal.
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Add a few class list arrays in maybe...
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Anyway, some kind of spoken thing would be easy enough
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<20> Duplicate any other spell of 7th level or lower.
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- Note: Alignment restrictions still, but pretty easy to cheat-cast a spell
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like this.
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Wording maybe listened for:
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"I want to cast Mage Armor on Tom" will assign a cheat-casting of mage armor
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at Tom, noting to make the level of the caster the same as this spells caster
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level.
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<20> Undo the harmful effects of certain spells, such as feeblemind or insanity.
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- Worded as normal, it'd act as a simple loop of effects on a person.
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"I want to rid feeblemind from Tom" will rid that from tom, noting that asking
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for 2 or more will only go for the first.
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<20> Have any effect whose power level is in line with the above effects.
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- Worded as well.
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Ideas:
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- Free someone from a curse (Undoing harmful effects) as remove curse, but
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no check on the DC.
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If the miracle has any of the above effects, casting it has no experience
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point cost.
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- Ok, lower powered effects basically, like spells, removal of bad effects.
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Alternatively, a cleric can make a very powerful request. Casting such a
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miracle costs the cleric 5,000 XP because of the powerful divine energies
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involved. Examples of especially powerful miracles of this sort could
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include the following.
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<20> Swinging the tide of a battle in your favor by raising fallen allies to
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continue fighting.
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- "Mass ressurection" basically. Easy to do for a loop of party (and friendly)
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members in the area. Good use for 5000XP too.
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<20> Moving you and your allies, with all your and their gear, from one plane
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to another through planar barriers to a specific locale with no chance of error.
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- Moving out of maze/prismatic plane/imprisonment (if another person I guess), and
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any allies in the area, with you.
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<20> Protecting a city from an earthquake, volcanic eruption, flood, or other
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major natural disaster.
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- Remove this from the description, maybe add a DM only version.
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Other ideas for 5000XP:
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- Free someone from imprisonment.
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- Destroy/Command all undead in area (in a burst effect, you instantly
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destroy undead you'd otherwise turn, or command if you don't destroy).
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- Unsummon all summoned creatures within an area (no check, and doesn't do
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anything about outsiders maybe?)
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-
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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