Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,40 +0,0 @@
/*:://////////////////////////////////////////////
//:: Spell Name Magic Jar
//:: Spell FileName PHS_S_MagicJar
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Necromancy
Level: Sor/Wiz 5
Components: V, S, F
Casting Time: 1 standard action
Range: Medium (20M)
Target: One creature
Duration: 1 hour/level or until you return to your body
Saving Throw: Will negates; see text
Spell Resistance: Yes
By casting magic jar, you place your soul in a gem or large crystal (known
as the magic jar), leaving your body lifeless. Then you can attempt to take
control of a nearby body, forcing its soul into the magic jar. You may move
back to the jar (thereby returning the trapped soul to its body) and attempt
to possess another body. The spell ends when you send your soul back to your
own body, leaving the receptacle empty.
More description.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Rating: Traps or something, I don't know! Rating: HARD
Placeholder script.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}