Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,38 +0,0 @@
/*:://////////////////////////////////////////////
//:: Spell Name Animate Plants
//:: Spell FileName PHS_S_AnimatePla
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Transmutation
Level: Drd 7, Plant 7
Components: V
Casting Time: 1 standard action
Range: Close (8M)
Targets: One Large plant per three caster levels or all plants within range;
see text
Duration: 1 round/level or 1 hour/level; see text
Saving Throw: None
Spell Resistance: No
Description.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Rating: As above (IE: Animate Objects): Need plant appearance things.
If cast in an area of plants, maybe just do an high-powered-entangle
Placeholder script.
See Animate Objects. We'll just use "plant" appearances instead of "object"
ones.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}