Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,72 +0,0 @@
/**
* @file
* Spellscript for Whelm SLAs
*
*/
#include "prc_inc_template"
#include "prc_inc_s_det"
void main()
{
object oPC = OBJECT_SELF;
int nCasterLevel, nDC, nSpell, nUses;
int nSLA = GetSpellId();
effect eNone;
object oWOL = GetItemPossessedBy(oPC, "WOL_Whelm");
// You get nothing if you aren't wielding the weapon
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return;
switch(nSLA)
{
case WOL_WHELM_DETECT_GIANT:
{
nCasterLevel = 5;
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_DIVINATION);
float fDuration = TurnsToSeconds(nCasterLevel);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oPC, fDuration);
DetectRaceAura(0, RACIAL_TYPE_GIANT, GetLocation(oPC), VFX_BEAM_FIRE, FeetToMeters(60.0));
PRCSetSchool();
nUses = 999;
break;
}
case WOL_WHELM_LOCATE_OBJECT:
{
nCasterLevel = 5;
nSpell = SPELL_LOCATE_OBJECT;
nUses = 3;
break;
}
case WOL_WHELM_DETECT_GOBLIN:
{
nCasterLevel = 5;
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_DIVINATION);
float fDuration = TurnsToSeconds(nCasterLevel);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oPC, fDuration);
DetectRaceAura(0, RACIAL_TYPE_HUMANOID_GOBLINOID, GetLocation(oPC), VFX_BEAM_FIRE, FeetToMeters(60.0));
PRCSetSchool();
nUses = 999;
break;
}
}
// Check uses per day
if (GetLegacyUses(oPC, nSLA) >= nUses)
{
FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oPC, FALSE);
return;
}
SetLegacyUses(oPC, nSLA);
FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oPC, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oPC, FALSE);
if (nSpell > 0)
DoRacialSLA(nSpell, nCasterLevel, nDC);
}