Clear out experimental .35 files
Clear out experimental .35 files
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//::///////////////////////////////////////////////
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//:: Name Arik's Vengeance maintain script
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//:: FileName wol_m_arik
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Attack Penalty: -1 at 6th
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Manifester Level Penalty: -1 at 6th, -2 at 14th
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Hit Point Penalty: -2 at 7th, -4 at 9th, -6 at 12th, -8 at 13th, -10 at 15th, -12 at 18th, -14 at 19th
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Power Point Penalty: -2 at 7th, -4 at 10th, -6 at 13th, -8 at 16th, -10 at 18th, -12 at 20th
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LEGACY ITEM BONUSES
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6th - +1 Heavy Mace of Impact
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11th - +2 Heavy Mace of Impact
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16th - +2 Psychokinetic Heavy Mace of Impact
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17th - +2 Outsider Bane Psychokinetic Heavy Mace of Impact
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20th - +5 Outsider Bane Psychokinetic Heavy Mace of Impact
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LEGACY ITEM ABILITIES
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Psicrystal Awakening (Su): At 5th, you gain +3 to Spot.
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Armor of Wrath (Su): At 7th level, you gain a +1 deflection bonus to Armor Class.
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Vengeful Tenacity (Su): At 8th level, you gain a +1 resistance bonus on all saving throws.
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Swift Feet (Su): At 10th level, you gain a 10-foot enhancement to your base ground movement.
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Firewalker (Su): At 13th level, you gain resistance to fire 10.
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While I Still Stand (Su): At 20th level, Arik's Vengeance grants a +6 enhancement bonus to your Constitution score.
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*/
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#include "prc_inc_template"
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#include "psi_inc_ppoints"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen, nPsiPen;
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object oWOL = GetItemPossessedBy(oPC, "WOL_Arik");
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// You get nothing if you aren't wielding the weapon
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeAttackBonus(oPC, "Arik_Atk", 0, ATTACK_BONUS_MISC);
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SetCompositeBonus(oSkin, "AriksCon", 0, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_CON);
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SetCompositeBonus(oSkin, "Arik_Spot", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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return;
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}
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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SetCompositeBonus(oSkin, "Arik_Spot", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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}
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if(nHD >= 6)
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{
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SetCompositeAttackBonus(oPC, "Arik_Atk", -1, ATTACK_BONUS_MISC);
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SetLocalInt(oPC, "WoLManifPenalty", 1);
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IPSafeAddItemProperty(oWOL, ItemPropertyKeen());
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}
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if(nHD >= 7)
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{
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nHPPen += 2;
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nPsiPen += 2;
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectACIncrease(1, AC_DEFLECTION_BONUS)), "WOLEffect"), oPC);
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}
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if(nHD >= 8)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyBonusSavingThrowVsX(IP_CONST_SAVEVS_UNIVERSAL, 1));
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}
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if(nHD >= 9)
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{
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nHPPen += 2;
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}
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if(nHD >= 10)
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{
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nPsiPen += 2;
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2));
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}
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if(nHD >= 12)
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{
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nHPPen += 2;
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}
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if(nHD >= 13)
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{
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nHPPen += 2;
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nPsiPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGERESIST_10));
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}
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if(nHD >= 14)
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{
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SetLocalInt(oPC, "WoLManifPenalty", 2);
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}
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if(nHD >= 15)
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{
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nHPPen += 2;
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}
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if(nHD >= 16)
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{
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nPsiPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_MAGICAL, IP_CONST_DAMAGEBONUS_1d4));
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, 4));
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IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_BLUDGEONING, IP_CONST_DAMAGEBONUS_2d6));
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}
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if(nHD >= 18)
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{
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nHPPen += 2;
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nPsiPen += 2;
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}
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if(nHD >= 19)
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{
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nHPPen += 2;
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}
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if(nHD >= 20)
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{
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SetCompositeBonus(oSkin, "AriksCon", 6, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_CON);
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nPsiPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5));
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IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, 7));
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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if (!GetLocalInt(oPC, "WoLPsiPointsPenalty") && nPsiPen > 0)
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{
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LosePowerPoints(oPC, nPsiPen);
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SetLocalInt(oPC, "WoLPsiPointsPenalty", TRUE);
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}
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}
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