Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,51 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Name Necropolitan template test script
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//:: FileName tmp_t_necropol
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//::
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Tenjac
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//:: Created On: 5/6/28
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//:://////////////////////////////////////////////
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//if it's already undead, it can't become undead again
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if(GetHasTemplate(TEMPLATE_LICH, oPC) ||
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/* GetHasTemplate(TEMPLATE_BAELNORN, oPC) || */
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GetHasTemplate(TEMPLATE_DEMILICH, oPC) ||
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GetLevelByClass(CLASS_TYPE_BAELNORN, oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_LICH, oPC) > 0)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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// Humanoid only
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace == RACIAL_TYPE_ABERRATION ||
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nRace == RACIAL_TYPE_ANIMAL ||
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nRace == RACIAL_TYPE_BEAST ||
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nRace == RACIAL_TYPE_CONSTRUCT ||
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nRace == RACIAL_TYPE_DRAGON ||
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nRace == RACIAL_TYPE_ELEMENTAL ||
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nRace == RACIAL_TYPE_FEY ||
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nRace == RACIAL_TYPE_GIANT ||
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nRace == RACIAL_TYPE_MAGICAL_BEAST ||
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nRace == RACIAL_TYPE_PLANT ||
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nRace == RACIAL_TYPE_OOZE ||
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nRace == RACIAL_TYPE_OUTSIDER ||
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nRace == RACIAL_TYPE_SHAPECHANGER ||
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nRace == RACIAL_TYPE_UNDEAD ||
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nRace == RACIAL_TYPE_VERMIN)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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